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synced 2026-05-14 19:12:38 -07:00
Follow-up of bfbcd45209 -> completed fix
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@@ -4229,7 +4229,8 @@ void GLCanvas3D::update_ui_from_settings()
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BOOST_LOG_TRIVIAL(debug) << "GLCanvas3D: Scaling factor: " << new_scaling;
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#if ENABLE_NON_STATIC_CANVAS_MANAGER
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wxGetApp().plater()->get_camera().set_zoom(camera.get_zoom() * new_scaling / orig_scaling);
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Camera& camera = wxGetApp().plater()->get_camera();
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camera.set_zoom(camera.get_zoom() * new_scaling / orig_scaling);
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#else
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m_camera.set_zoom(m_camera.get_zoom() * new_scaling / orig_scaling);
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#endif // ENABLE_NON_STATIC_CANVAS_MANAGER
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