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Merge branch 'scene_manipulators' of https://github.com/prusa3d/Slic3r into scene_manipulators
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@@ -3446,6 +3446,7 @@ void GLCanvas3D::_picking_pass() const
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::glDisable(GL_MULTISAMPLE);
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::glDisable(GL_BLEND);
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::glEnable(GL_DEPTH_TEST);
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::glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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