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Merge branch 'master' of https://github.com/prusa3d/Slic3r into dev
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@@ -3648,7 +3648,7 @@ BoundingBoxf3 GLCanvas3D::_selected_volumes_bounding_box() const
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{
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for (const GLVolume* volume : selected_volumes)
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{
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bb.merge(volume->transformed_convex_hull_bounding_box());
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bb.merge(volume->transformed_bounding_box());
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}
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}
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