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Fixed flickering of 3D view when moving objects on NVIDIA graphic cards
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@@ -1770,7 +1770,8 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
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void Plater::priv::update(bool force_full_scene_refresh)
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{
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wxWindowUpdateLocker freeze_guard(q);
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// the following line, when enabled, causes flickering on NVIDIA graphics cards
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// wxWindowUpdateLocker freeze_guard(q);
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if (get_config("autocenter") == "1") {
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// auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
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// const auto bed_shape = Slic3r::Polygon::new_scale(bed_shape_opt->values);
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