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Fixed visual hints in 3D scene not disappearing when tabbing out of size z field in object manipulators sidebar
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@@ -3389,10 +3389,9 @@ void GLCanvas3D::handle_sidebar_focus_event(const std::string& opt_key, bool foc
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m_sidebar_field = focus_on ? opt_key : "";
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if (!m_sidebar_field.empty())
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{
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m_gizmos.reset_all_states();
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m_dirty = true;
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}
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m_dirty = true;
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}
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void GLCanvas3D::handle_layers_data_focus_event(const t_layer_height_range range, const EditorType type)
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