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Merge branch 'master' of https://github.com/prusa3d/Slic3r into objects_centering
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@@ -5738,6 +5738,7 @@ void GLCanvas3D::set_camera_zoom(float zoom)
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void GLCanvas3D::update_gizmos_on_off_state()
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{
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set_as_dirty();
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_update_gizmos_data();
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m_gizmos.update_on_off_state(get_selection());
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}
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