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Do not show objects' shell in sla preview until pass slaposIndexSlices is completed
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@@ -7426,6 +7426,9 @@ void GLCanvas3D::_load_shells_sla()
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int obj_idx = 0;
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for (const SLAPrintObject* obj : print->objects())
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{
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if (!obj->is_step_done(slaposIndexSlices))
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continue;
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unsigned int initial_volumes_count = (unsigned int)m_volumes.volumes.size();
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const ModelObject* model_obj = obj->model_object();
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