migrate code to AS7, including fucked up arduino import
arduino as a library will not build with -flto. I can't figure it out. so we waste some space compared to what platformio was building. oh well. there's still over 1K of space left for programs.
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28
fw/HackSpaceCon_AS7/HackSpaceCon_AS7.atsln
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28
fw/HackSpaceCon_AS7/HackSpaceCon_AS7.atsln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Atmel Studio Solution File, Format Version 11.00
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VisualStudioVersion = 14.0.23107.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{E66E83B9-2572-4076-B26E-6BE79FF3018A}") = "Arduino", "Arduino\Arduino.cppproj", "{47694D30-4990-4F03-A1F7-E94EB79783F0}"
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EndProject
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Project("{E66E83B9-2572-4076-B26E-6BE79FF3018A}") = "HSC_Wand", "HSC_Wand\HSC_Wand.cppproj", "{DCE6C7E3-EE26-4D79-826B-08594B9AD897}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|AVR = Debug|AVR
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Release|AVR = Release|AVR
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{47694D30-4990-4F03-A1F7-E94EB79783F0}.Debug|AVR.ActiveCfg = Debug|AVR
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{47694D30-4990-4F03-A1F7-E94EB79783F0}.Debug|AVR.Build.0 = Debug|AVR
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{47694D30-4990-4F03-A1F7-E94EB79783F0}.Release|AVR.ActiveCfg = Release|AVR
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{47694D30-4990-4F03-A1F7-E94EB79783F0}.Release|AVR.Build.0 = Release|AVR
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{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Debug|AVR.ActiveCfg = Debug|AVR
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{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Debug|AVR.Build.0 = Debug|AVR
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{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Release|AVR.ActiveCfg = Release|AVR
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{DCE6C7E3-EE26-4D79-826B-08594B9AD897}.Release|AVR.Build.0 = Release|AVR
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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