migrate code to AS7, including fucked up arduino import
arduino as a library will not build with -flto. I can't figure it out. so we waste some space compared to what platformio was building. oh well. there's still over 1K of space left for programs.
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132
fw/HackSpaceCon_AS7/HSC_Wand/hsv2rgb.h
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132
fw/HackSpaceCon_AS7/HSC_Wand/hsv2rgb.h
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/*
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* The MIT License (MIT)
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*
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* Copyright (c) 2016 B. Stultiens
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef __HSV2RGB_H__
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#define __HSV2RGB_H__
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#include <stdint.h>
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typedef struct color_rgb {
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uint16_t r;
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uint16_t g;
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uint16_t b;
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} color_rgb;
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typedef struct color_hsv {
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uint16_t h;
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uint16_t s;
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uint16_t v;
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} color_hsv;
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#define HSV2RGB_BITS 8 // 10
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#define HSV2RGB_COUNT ((1 < HSV2RGB_BITS)-1)
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#define HSV_HUE_SEXTANT (1 << HSV2RGB_BITS)
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#define HSV_HUE_STEPS (6 * HSV_HUE_SEXTANT)
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#define HSV_HUE_MIN 0
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#define HSV_HUE_MAX (HSV_HUE_STEPS - 1)
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#define HSV_SAT_MIN 0
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#define HSV_SAT_MAX 255
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#define HSV_VAL_MIN 0
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#define HSV_VAL_MAX 255
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/* Options: */
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#define HSV_USE_SEXTANT_TEST /* Limit the hue to 0...360 degrees */
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#define hsv2rgb(h,s,v,r,g,b) hsv2rgb_32b_8(h,s,v,r,g,b)
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//void hsv2rgb_8b(uint16_t h, uint16_t s, uint16_t v, uint16_t *r, uint16_t *g , uint16_t *b);
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void hsv2rgb_32b_8(uint16_t h, uint8_t s, uint8_t v, uint8_t *r, uint8_t *g , uint8_t *b);
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//void hsv2rgb_32b_16(uint16_t h, uint16_t s, uint16_t v, uint16_t *r, uint16_t *g , uint16_t *b);
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/*
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* Macros that are common to all implementations
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*/
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#ifdef HSV_USE_SEXTANT_TEST
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#define HSV_SEXTANT_TEST(sextant) \
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if((sextant) > 5) { \
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(sextant) = 5; \
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}
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#else
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#define HSV_SEXTANT_TEST(sextant)
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#endif
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/*
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* Pointer swapping:
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* sext. r g b r<>b g<>b r <> g result
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* 0 0 0 v u c !u v c u v c
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* 0 0 1 d v c d v c
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* 0 1 0 c v u u v c u v c
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* 0 1 1 c d v v d c d v c d v c
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* 1 0 0 u c v u v c u v c
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* 1 0 1 v c d v d c d v c d v c
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*
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* if(sextant & 2)
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* r <-> b
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*
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* if(sextant & 4)
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* g <-> b
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*
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* if(!(sextant & 6) {
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* if(!(sextant & 1))
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* r <-> g
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* } else {
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* if(sextant & 1)
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* r <-> g
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* }
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*/
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#define HSV_SWAPPTR(a,b) do { uint8_t *tmp = (a); (a) = (b); (b) = tmp; } while(0)
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//#define HSV_SWAPPTR(a,b) do { uint16_t *tmp = (a); (a) = (b); (b) = tmp; } while(0)
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#define HSV_POINTER_SWAP(sextant,r,g,b) \
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do { \
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if((sextant) & 2) { \
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HSV_SWAPPTR((r), (b)); \
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} \
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if((sextant) & 4) { \
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HSV_SWAPPTR((g), (b)); \
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} \
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if(!((sextant) & 6)) { \
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if(!((sextant) & 1)) { \
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HSV_SWAPPTR((r), (g)); \
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} \
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} else { \
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if((sextant) & 1) { \
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HSV_SWAPPTR((r), (g)); \
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} \
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} \
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} while(0)
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#define HSV_MONOCHROMATIC_TEST(s,v,r,g,b) \
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do { \
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if(!(s)) { \
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*(r) = *(g) = *(b) = (v); \
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return; \
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} \
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} while(0)
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#endif
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