000000widow-hackspacecon/fw/HackSpaceCon/src/rgbled.cpp

99 lines
2.6 KiB
C++

#include <Arduino.h>
#include "rgbled.h"
#include "hsv2rgb.h"
tinyNeoPixel rgb = tinyNeoPixel(RGB_COUNT, PIN_PA1, NEO_GRB, rgbled);
uint8_t rgbp_rainbow(uint8_t init);
uint8_t (*rgb_program[1])(uint8_t) = {
rgbp_rainbow
};
#define RGB_COUNT 5
uint8_t rgbled[3 * RGB_COUNT];
// configures and enables the 50Hz timer interrupt that is used for RGB program updates
void conf_rgb_timer()
{
// this timer will run at half speed.
// so 8MHz / 2 (prescale) / 1 (CLK_PER) = 4MHz
// this will allow a full cycle time of ~61Hz.
_PROTECTED_WRITE(CLKCTRL_MCLKCTRLB, 0); // disable CLK_PER divider
disable_rgb_timer();
TCB0.CTRLA = TCB_CLKSEL_CLKDIV2_gc; // prescale timer to run at half speed
TCB0.CCMP = 0xffff; // count to full
TCB0.CNT = 0;
}
ISR(TCB0_INT_vect)
{
// reset the INTFLAGS - necessary on this series
uint8_t intflags = TCB0.INTFLAGS;
TCB0.INTFLAGS = intflags;
// we don't care why we interrupted.
// we'll now return to executing loop()
}
// rgb program 0: rainbow puke
#define RAINBOW_HUE_INC 40 // how much to increment the hue every frame
#define RAINBOW_OFFSET (1536/5) // offset between each LED
#define RAINBOW_TIMEOUT 240 // how long to show this program
#define RAINBOW_SAT 0xff // saturation
#define RAINBOW_VAL 0x40 // value (brightness); keep low enough to keep average current down
uint16_t rainbow_hue = 0;
uint16_t rainbow_timeout;
uint8_t rgbp_rainbow(uint8_t init)
{
uint8_t i;
uint8_t r, g, b;
uint16_t hue;
// set our timer when initializing. otherwise every call is identical
if (init) {
rainbow_timeout = RAINBOW_TIMEOUT;
}
if (--rainbow_timeout) {
// copy stored hue to working hue
hue = rainbow_hue;
for (i = 0; i < RGB_COUNT; i++) {
// each LED will increment its hue
hue += RAINBOW_OFFSET;
// hue wheel is 256*6 large, so bound the value
if (hue >= 1536) hue -= 1536;
// compute rgb from hue/sat/value
hsv2rgb(hue, RAINBOW_SAT, RAINBOW_VAL, &r, &g, &b);
// apply it to this LED
rgb.setPixelColor(i, r, g, b);
}
// increment stored hue wheel for the next cycle through the program
rainbow_hue += RAINBOW_HUE_INC;
if (rainbow_hue > 1536) rainbow_hue -= 1536;
return 1;
}
// done with program
return 0;
}