initial commit of in-progress platformio/arduino code

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true 2025-04-02 21:37:50 -07:00
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fw/HackSpaceCon/.vscode/extensions.json vendored Normal file
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the convention is to give header files names that end with `.h'.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.
The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").
For example, see the structure of the following example libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env]
platform = atmelmegaavr
board = ATtiny402
framework = arduino
board_build.f_cpu = 8000000L
[env:HackSpaceCon_Wand_Upload]
# before you can debug, you need to install pymcuprog in platformio virtual environment.
# python -m pip install pymcuprog
upload_speed = 115200
upload_flags =
--tool
uart
--device
attiny402
--uart
$UPLOAD_PORT
--clk
$UPLOAD_SPEED
upload_command = pymcuprog write --erase $UPLOAD_FLAGS --filename $SOURCE

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#include <Arduino.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include "rgbled.h"
#include <tinyNeoPixel_Static.h>
tinyNeoPixel rgb = tinyNeoPixel(RGB_COUNT, PIN_PA1, NEO_GRB, rgbled);
uint8_t run_rgb_program = 0;
void setup() {
// configure PA3 as falling edge interrupt input for button
PORTA.DIRCLR = PIN3_bm;
PORTA.PIN3CTRL = PORT_PULLUPEN_bm | PORT_ISC_BOTHEDGES_gc;
// configure other hardware pins as appropriate
pinMode(PIN_PA1, INPUT_PULLUP); // unused
pinMode(PIN_PA7, INPUT_PULLUP); // unused
digitalWrite(PIN_PA6, LOW);
pinMode(PIN_PA6, OUTPUT); // LED boost regulator enable
digitalWrite(PIN_PA2, LOW);
pinMode(PIN_PA2, OUTPUT); // LED data
// set up the RGB ~61Hz periodic timer
conf_rgb_timer();
// enable global interrupts (though they may already be enabled? fuck if I know)
sei();
}
void loop() {
switch (run_rgb_program) {
case 1: { // just started running a program
digitalWrite(PIN_PA6, HIGH); // enable LED power supply,
delay(10); // wait a moment for LEDs to stabilize,
enable_rgb_timer(); // then start the RGB program timebase.
rgb_program[0](1); // initialize the program,
run_rgb_program++; // and set to running mode.
// we can idle the CPU after running the program
SLPCTRL.CTRLA = SLPCTRL_SMODE_IDLE_gc | SLPCTRL_SEN_bm;
__asm("sleep");
break;
}
case 2: { // continuing to run a program
// send updates to the led
rgb.show();
// then process the next program frame
if (!rgb_program[0](0)) {
// until the program says it's done
run_rgb_program = 0;
break;
}
// we can idle the CPU after running the program
SLPCTRL.CTRLA = SLPCTRL_SMODE_IDLE_gc | SLPCTRL_SEN_bm;
__asm("sleep");
break;
}
default: { // no longer running a program
disable_rgb_timer(); // disable RGB program timer,
digitalWrite(PIN_PA6, LOW); // disable LED power supply,
run_rgb_program = 0; // and clear run_rgb_program.
// finally, go to sleep in standby mode
SLPCTRL.CTRLA = SLPCTRL_SMODE_STDBY_gc | SLPCTRL_SEN_bm;
__asm("sleep");
break;
}
}
}
// button interrupt
ISR(PORTA_PORT_vect)
{
// reset the INTFLAGS - necessary on this series
uint8_t intflags = PORTA.INTFLAGS;
PORTA.INTFLAGS = intflags;
// was our pin changed?
if (intflags & PIN3_bm) {
// is the pin low?
if (!digitalRead(PIN_PA3)) {
// start running a program if one isn't running already
if (!run_rgb_program) run_rgb_program = 1;
}
}
}

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#include <Arduino.h>
#include "rgbled.h"
uint8_t rgbp_rainbow(uint8_t init);
uint8_t (*rgb_program[1])(uint8_t) = {
rgbp_rainbow
};
#define RGB_COUNT 5
uint8_t rgbled[3 * RGB_COUNT];
// configures and enables the 50Hz timer interrupt that is used for RGB program updates
void conf_rgb_timer()
{
// this timer will run at half speed.
// so 8MHz / 2 (prescale) / 1 (CLK_PER) = 4MHz
// this will allow a full cycle time of ~61Hz.
_PROTECTED_WRITE(CLKCTRL_MCLKCTRLB, 0); // disable CLK_PER divider
disable_rgb_timer();
TCB0.CTRLA = TCB_CLKSEL_CLKDIV2_gc; // prescale timer to run at half speed
TCB0.CCMP = 0xffff; // count to full
TCB0.CNT = 0;
}
ISR(TCB0_INT_vect)
{
// reset the INTFLAGS - necessary on this series
uint8_t intflags = TCB0.INTFLAGS;
TCB0.INTFLAGS = intflags;
// we don't care why we interrupted.
// we'll now return to executing loop()
}
// rgb program 0: rainbow puke
#define RAINBOW_HUE_INC 50
#define RAINBOW_OFFSET (1536/5)
#define RAINBOW_TIMEOUT 240
uint16_t rainbow_hue = 0;
uint16_t rainbow_timeout;
uint8_t rgbp_rainbow(uint8_t init)
{
uint8_t i;
uint16_t hue;
if (init) {
rainbow_timeout = RAINBOW_TIMEOUT;
}
if (--rainbow_timeout) {
hue = rainbow_hue;
for (i = 0; i < RGB_COUNT; i++) {
hue += RAINBOW_OFFSET;
if (hue >= 1536) hue -= 1536;
// apply color
// TODO
}
// move the hue wheel for the next cycle through the program
rainbow_hue += RAINBOW_HUE_INC;
if (rainbow_hue > 1536) rainbow_hue -= 1536;
return 1;
}
// done with program
return 0;
}

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#include <stdint.h>
#define RGB_COUNT 5
#define enable_rgb_timer() {TCB0.CTRLA |= 1;};
#define disable_rgb_timer() {TCB0.CTRLA &= ~1;};
extern uint8_t rgbled[3 * RGB_COUNT];
extern uint8_t (*rgb_program[1])(uint8_t);
void conf_rgb_timer();

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html