Files
OrcaSlicer-bambulab/xs/src/libslic3r/PerimeterGenerator.hpp
bubnikv e0d1aa8a1a Collect the perimeter surfaces when generating perimeters.
The perimeter surfaces are later used for performing infill
below overhangs and to maintan configured vertical wall thickness
at sloping surfaces.
2016-09-26 13:44:23 +02:00

99 lines
3.4 KiB
C++

#ifndef slic3r_PerimeterGenerator_hpp_
#define slic3r_PerimeterGenerator_hpp_
#include "libslic3r.h"
#include <vector>
#include "ExPolygonCollection.hpp"
#include "Flow.hpp"
#include "Polygon.hpp"
#include "PrintConfig.hpp"
#include "SurfaceCollection.hpp"
namespace Slic3r {
// Hierarchy of perimeters.
class PerimeterGeneratorLoop {
public:
// Polygon of this contour.
Polygon polygon;
// Is it a contour or a hole?
// Contours are CCW oriented, holes are CW oriented.
bool is_contour;
// Depth in the hierarchy. External perimeter has depth = 0. An external perimeter could be both a contour and a hole.
unsigned short depth;
// Children contour, may be both CCW and CW oriented (outer contours or holes).
std::vector<PerimeterGeneratorLoop> children;
PerimeterGeneratorLoop(Polygon polygon, unsigned short depth)
: polygon(polygon), is_contour(false), depth(depth)
{};
// External perimeter. It may be CCW or CW oriented (outer contour or hole contour).
bool is_external() const { return this->depth == 0; }
// An island, which may have holes, but it does not have another internal island.
bool is_internal_contour() const;
};
typedef std::vector<PerimeterGeneratorLoop> PerimeterGeneratorLoops;
class PerimeterGenerator {
public:
// Inputs:
const SurfaceCollection* slices;
const ExPolygonCollection* lower_slices;
double layer_height;
int layer_id;
Flow perimeter_flow;
Flow ext_perimeter_flow;
Flow overhang_flow;
Flow solid_infill_flow;
PrintRegionConfig* config;
PrintObjectConfig* object_config;
PrintConfig* print_config;
// Outputs:
ExtrusionEntityCollection* loops;
ExtrusionEntityCollection* gap_fill;
SurfaceCollection* perimeter_surfaces;
SurfaceCollection* fill_surfaces;
PerimeterGenerator(
// Input:
const SurfaceCollection* slices,
double layer_height,
Flow flow,
PrintRegionConfig* config,
PrintObjectConfig* object_config,
PrintConfig* print_config,
// Output:
// Loops with the external thin walls
ExtrusionEntityCollection* loops,
// Gaps without the thin walls
ExtrusionEntityCollection* gap_fill,
// Perimeters including their gap fills
SurfaceCollection* perimeter_surfaces,
// Infills without the gap fills
SurfaceCollection* fill_surfaces)
: slices(slices), lower_slices(NULL), layer_height(layer_height),
layer_id(-1), perimeter_flow(flow), ext_perimeter_flow(flow),
overhang_flow(flow), solid_infill_flow(flow),
config(config), object_config(object_config), print_config(print_config),
loops(loops), gap_fill(gap_fill), perimeter_surfaces(perimeter_surfaces), fill_surfaces(fill_surfaces),
_ext_mm3_per_mm(-1), _mm3_per_mm(-1), _mm3_per_mm_overhang(-1)
{};
void process();
private:
double _ext_mm3_per_mm;
double _mm3_per_mm;
double _mm3_per_mm_overhang;
Polygons _lower_slices_p;
ExtrusionEntityCollection _traverse_loops(const PerimeterGeneratorLoops &loops,
ThickPolylines &thin_walls) const;
ExtrusionEntityCollection _variable_width
(const ThickPolylines &polylines, ExtrusionRole role, Flow flow) const;
};
}
#endif