Files
OrcaSlicer-bambulab/xs/src/libslic3r/Layer.hpp
bubnikv e0d1aa8a1a Collect the perimeter surfaces when generating perimeters.
The perimeter surfaces are later used for performing infill
below overhangs and to maintan configured vertical wall thickness
at sloping surfaces.
2016-09-26 13:44:23 +02:00

157 lines
4.8 KiB
C++

#ifndef slic3r_Layer_hpp_
#define slic3r_Layer_hpp_
#include "libslic3r.h"
#include "Flow.hpp"
#include "SurfaceCollection.hpp"
#include "ExtrusionEntityCollection.hpp"
#include "ExPolygonCollection.hpp"
#include "PolylineCollection.hpp"
namespace Slic3r {
typedef std::pair<coordf_t,coordf_t> t_layer_height_range;
typedef std::map<t_layer_height_range,coordf_t> t_layer_height_ranges;
class Layer;
class PrintRegion;
class PrintObject;
// TODO: make stuff private
class LayerRegion
{
friend class Layer;
public:
Layer* layer();
PrintRegion* region();
// collection of surfaces generated by slicing the original geometry
// divided by type top/bottom/internal
SurfaceCollection slices;
// collection of extrusion paths/loops filling gaps
ExtrusionEntityCollection thin_fills;
// collection of surfaces for infill generation
SurfaceCollection fill_surfaces;
// Collection of perimeter surfaces. This is a cached result of diff(slices, fill_surfaces).
// While not necessary, the memory consumption is meager and it speeds up calculation.
// The perimeter_surfaces keep the IDs of the slices (top/bottom/)
SurfaceCollection perimeter_surfaces;
// collection of expolygons representing the bridged areas (thus not
// needing support material)
Polygons bridged;
// collection of polylines representing the unsupported bridge edges
PolylineCollection unsupported_bridge_edges;
// ordered collection of extrusion paths/loops to build all perimeters
// (this collection contains only ExtrusionEntityCollection objects)
ExtrusionEntityCollection perimeters;
// ordered collection of extrusion paths to fill surfaces
// (this collection contains only ExtrusionEntityCollection objects)
ExtrusionEntityCollection fills;
Flow flow(FlowRole role, bool bridge = false, double width = -1) const;
void merge_slices();
void prepare_fill_surfaces();
void make_perimeters(const SurfaceCollection &slices, SurfaceCollection* perimeter_surfaces, SurfaceCollection* fill_surfaces);
void process_external_surfaces(const Layer* lower_layer);
double infill_area_threshold() const;
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
private:
Layer *_layer;
PrintRegion *_region;
LayerRegion(Layer *layer, PrintRegion *region);
~LayerRegion();
};
typedef std::vector<LayerRegion*> LayerRegionPtrs;
class Layer {
friend class PrintObject;
public:
size_t id() const;
void set_id(size_t id);
PrintObject* object();
const PrintObject* object() const;
Layer *upper_layer;
Layer *lower_layer;
LayerRegionPtrs regions;
bool slicing_errors;
coordf_t slice_z; // Z used for slicing in unscaled coordinates
coordf_t print_z; // Z used for printing in unscaled coordinates
coordf_t height; // layer height in unscaled coordinates
// collection of expolygons generated by slicing the original geometry;
// also known as 'islands' (all regions and surface types are merged here)
ExPolygonCollection slices;
// Surfaces of the perimeters including their gap fill.
ExPolygonCollection perimeter_expolygons;
size_t region_count() const;
LayerRegion* get_region(int idx);
LayerRegion* add_region(PrintRegion* print_region);
void make_slices();
void merge_slices();
template <class T> bool any_internal_region_slice_contains(const T &item) const;
template <class T> bool any_bottom_region_slice_contains(const T &item) const;
void make_perimeters();
void export_region_slices_to_svg(const char *path);
void export_region_fill_surfaces_to_svg(const char *path);
// Export to "out/LayerRegion-name-%d.svg" with an increasing index with every export.
void export_region_slices_to_svg_debug(const char *name);
void export_region_fill_surfaces_to_svg_debug(const char *name);
protected:
size_t _id; // sequential number of layer, 0-based
PrintObject *_object;
Layer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z,
coordf_t slice_z);
virtual ~Layer();
void clear_regions();
void delete_region(int idx);
};
class SupportLayer : public Layer {
friend class PrintObject;
public:
ExPolygonCollection support_islands;
ExtrusionEntityCollection support_fills;
ExtrusionEntityCollection support_interface_fills;
protected:
SupportLayer(size_t id, PrintObject *object, coordf_t height, coordf_t print_z,
coordf_t slice_z);
virtual ~SupportLayer();
};
}
#endif