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OrcaSlicer-bambulab
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da0e67a891c76b1eccd090e01089c52394fdbbab
OrcaSlicer-bambulab
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lib
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Jesse Vincent
da0e67a891
Only look up $point's X and Y once, rather than once on every pass through the loop.
...
(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
..
Slic3r
Only look up $point's X and Y once, rather than once on every pass through the loop.
2013-04-07 18:28:08 -04:00
Slic3r.pm
Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer.
#1071
2013-04-04 01:17:44 +02:00