Files
OrcaSlicer-bambulab/xs
bubnikv 82aed45816 Hopefully fixes the aligned seam:
https://github.com/prusa3d/Slic3r/issues/74

The way it works now is following:
Slic3r will add some negative penalty to all perimeter points near the last seam.
Once the perimeter point with minimum penalty is found, its penalty is compared
to a point closest to the last seam. If the penalty of the point
closest to the last seam is nearly as good as the minimum penalty,
the point closest to the last seam is picked instead. This heuristics
will hide the seams into corners if possible, but if not possible, it will
strive to align the seams precisely.
2017-02-22 16:35:07 +01:00
..
2017-02-22 16:35:07 +01:00
2016-12-15 12:54:34 +01:00
2017-02-21 16:22:54 +01:00
2014-12-27 22:58:01 +01:00