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OrcaSlicer-bambulab/xs/src/TriangleMesh.hpp
Alessandro Ranellucci d881c5ab2f Ported TriangleMesh->rotate
2013-08-05 19:52:37 +02:00

29 lines
560 B
C++

#ifndef slic3r_TriangleMesh_hpp_
#define slic3r_TriangleMesh_hpp_
#include <myinit.h>
#include <admesh/stl.h>
#include "Point.hpp"
namespace Slic3r {
class TriangleMesh
{
public:
TriangleMesh();
~TriangleMesh();
void ReadSTLFile(char* input_file);
void ReadFromPerl(SV* vertices, SV* facets);
void Repair();
void WriteOBJFile(char* output_file);
void scale(float factor);
void translate(float x, float y, float z);
void align_to_origin();
void rotate(double angle, Point* center);
stl_file stl;
};
}
#endif