Files
OrcaSlicer-bambulab/src/libigl/igl/Hit.h
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

26 lines
761 B
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Alec Jacobson <alecjacobson@gmail.com>
// 2014 Christian Schüller <schuellchr@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_HIT_H
#define IGL_HIT_H
namespace igl
{
// Reimplementation of the embree::Hit struct from embree1.0
//
// TODO: template on floating point type
struct Hit
{
int id; // primitive id
int gid; // geometry id
float u,v; // barycentric coordinates
float t; // distance = direction*t to intersection
};
}
#endif