Files
OrcaSlicer-bambulab/src/libigl/igl/cumsum.h
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

44 lines
1.2 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_CUMSUM_H
#define IGL_CUMSUM_H
#include "igl_inline.h"
#include <Eigen/Core>
namespace igl
{
// Computes a cumulative sum of the columns of X, like matlab's `cumsum`.
//
// Templates:
// DerivedX Type of matrix X
// DerivedY Type of matrix Y
// Inputs:
// X m by n Matrix to be cumulatively summed.
// dim dimension to take cumulative sum (1 or 2)
// Output:
// Y m by n Matrix containing cumulative sum.
//
template <typename DerivedX, typename DerivedY>
IGL_INLINE void cumsum(
const Eigen::MatrixBase<DerivedX > & X,
const int dim,
Eigen::PlainObjectBase<DerivedY > & Y);
//template <typename DerivedX, typename DerivedY>
//IGL_INLINE void cumsum(
// const Eigen::MatrixBase<DerivedX > & X,
// Eigen::PlainObjectBase<DerivedY > & Y);
}
#ifndef IGL_STATIC_LIBRARY
# include "cumsum.cpp"
#endif
#endif