Files
OrcaSlicer-bambulab/src/libigl/igl/copyleft/cgal/delaunay_triangulation.cpp
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

63 lines
2.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2018 Alec Jacobson
// Copyright (C) 2016 Qingnan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "delaunay_triangulation.h"
#include "../../delaunay_triangulation.h"
#include "orient2D.h"
#include "incircle.h"
template<
typename DerivedV,
typename DerivedF>
IGL_INLINE void igl::copyleft::cgal::delaunay_triangulation(
const Eigen::PlainObjectBase<DerivedV>& V,
Eigen::PlainObjectBase<DerivedF>& F)
{
typedef typename DerivedV::Scalar Scalar;
igl::delaunay_triangulation(V, orient2D<Scalar>, incircle<Scalar>, F);
// This function really exists to test our igl::delaunay_triangulation
//
// It's currently much faster to call cgal's native Delaunay routine
//
//#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
//#include <CGAL/Delaunay_triangulation_2.h>
//#include <CGAL/Triangulation_vertex_base_with_info_2.h>
//#include <vector>
// const auto delaunay =
// [&](const Eigen::MatrixXd & V,Eigen::MatrixXi & F)
// {
// typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
// typedef CGAL::Triangulation_vertex_base_with_info_2<unsigned int, Kernel> Vb;
// typedef CGAL::Triangulation_data_structure_2<Vb> Tds;
// typedef CGAL::Delaunay_triangulation_2<Kernel, Tds> Delaunay;
// typedef Kernel::Point_2 Point;
// std::vector< std::pair<Point,unsigned> > points(V.rows());
// for(int i = 0;i<V.rows();i++)
// {
// points[i] = std::make_pair(Point(V(i,0),V(i,1)),i);
// }
// Delaunay triangulation;
// triangulation.insert(points.begin(),points.end());
// F.resize(triangulation.number_of_faces(),3);
// {
// int j = 0;
// for(Delaunay::Finite_faces_iterator fit = triangulation.finite_faces_begin();
// fit != triangulation.finite_faces_end(); ++fit)
// {
// Delaunay::Face_handle face = fit;
// F(j,0) = face->vertex(0)->info();
// F(j,1) = face->vertex(1)->info();
// F(j,2) = face->vertex(2)->info();
// j++;
// }
// }
// };
}