Files
OrcaSlicer-bambulab/xs/src/libslic3r/Fill/Fill3DHoneycomb.cpp
bubnikv a6ea01a23f Moved some math macros (sqr, lerp, clamp) to libslic3r.h
Added UNUSED macro to libslic3r.h, used it to reduce some compile warnings.

Split the Int128 class from Clipper library to a separate file,
extended Int128 with intrinsic types wherever possible for performance,
added new geometric predicates.

Added a draft of new FillRectilinear3, which should reduce overfill near the perimeters in the future.
2017-07-27 10:39:43 +02:00

214 lines
8.7 KiB
C++

#include "../ClipperUtils.hpp"
#include "../PolylineCollection.hpp"
#include "../Surface.hpp"
#include "Fill3DHoneycomb.hpp"
namespace Slic3r {
/*
Creates a contiguous sequence of points at a specified height that make
up a horizontal slice of the edges of a space filling truncated
octahedron tesselation. The octahedrons are oriented so that the
square faces are in the horizontal plane with edges parallel to the X
and Y axes.
Credits: David Eccles (gringer).
*/
// Generate an array of points that are in the same direction as the
// basic printing line (i.e. Y points for columns, X points for rows)
// Note: a negative offset only causes a change in the perpendicular
// direction
static std::vector<coordf_t> colinearPoints(const coordf_t offset, const size_t baseLocation, size_t gridLength)
{
const coordf_t offset2 = std::abs(offset / coordf_t(2.));
std::vector<coordf_t> points;
points.push_back(baseLocation - offset2);
for (size_t i = 0; i < gridLength; ++i) {
points.push_back(baseLocation + i + offset2);
points.push_back(baseLocation + i + 1 - offset2);
}
points.push_back(baseLocation + gridLength + offset2);
return points;
}
// Generate an array of points for the dimension that is perpendicular to
// the basic printing line (i.e. X points for columns, Y points for rows)
static std::vector<coordf_t> perpendPoints(const coordf_t offset, const size_t baseLocation, size_t gridLength)
{
coordf_t offset2 = offset / coordf_t(2.);
coord_t side = 2 * (baseLocation & 1) - 1;
std::vector<coordf_t> points;
points.push_back(baseLocation - offset2 * side);
for (size_t i = 0; i < gridLength; ++i) {
side = 2*((i+baseLocation) & 1) - 1;
points.push_back(baseLocation + offset2 * side);
points.push_back(baseLocation + offset2 * side);
}
points.push_back(baseLocation - offset2 * side);
return points;
}
// Trims an array of points to specified rectangular limits. Point
// components that are outside these limits are set to the limits.
static inline void trim(Pointfs &pts, coordf_t minX, coordf_t minY, coordf_t maxX, coordf_t maxY)
{
for (Pointfs::iterator it = pts.begin(); it != pts.end(); ++ it) {
it->x = clamp(minX, maxX, it->x);
it->y = clamp(minY, maxY, it->y);
}
}
static inline Pointfs zip(const std::vector<coordf_t> &x, const std::vector<coordf_t> &y)
{
assert(x.size() == y.size());
Pointfs out;
out.reserve(x.size());
for (size_t i = 0; i < x.size(); ++ i)
out.push_back(Pointf(x[i], y[i]));
return out;
}
// Generate a set of curves (array of array of 2d points) that describe a
// horizontal slice of a truncated regular octahedron with edge length 1.
// curveType specifies which lines to print, 1 for vertical lines
// (columns), 2 for horizontal lines (rows), and 3 for both.
static std::vector<Pointfs> makeNormalisedGrid(coordf_t z, size_t gridWidth, size_t gridHeight, size_t curveType)
{
// offset required to create a regular octagram
coordf_t octagramGap = coordf_t(0.5);
// sawtooth wave function for range f($z) = [-$octagramGap .. $octagramGap]
coordf_t a = std::sqrt(coordf_t(2.)); // period
coordf_t wave = fabs(fmod(z, a) - a/2.)/a*4. - 1.;
coordf_t offset = wave * octagramGap;
std::vector<Pointfs> points;
if ((curveType & 1) != 0) {
for (size_t x = 0; x <= gridWidth; ++x) {
points.push_back(Pointfs());
Pointfs &newPoints = points.back();
newPoints = zip(
perpendPoints(offset, x, gridHeight),
colinearPoints(offset, 0, gridHeight));
// trim points to grid edges
trim(newPoints, coordf_t(0.), coordf_t(0.), coordf_t(gridWidth), coordf_t(gridHeight));
if (x & 1)
std::reverse(newPoints.begin(), newPoints.end());
}
}
if ((curveType & 2) != 0) {
for (size_t y = 0; y <= gridHeight; ++y) {
points.push_back(Pointfs());
Pointfs &newPoints = points.back();
newPoints = zip(
colinearPoints(offset, 0, gridWidth),
perpendPoints(offset, y, gridWidth));
// trim points to grid edges
trim(newPoints, coordf_t(0.), coordf_t(0.), coordf_t(gridWidth), coordf_t(gridHeight));
if (y & 1)
std::reverse(newPoints.begin(), newPoints.end());
}
}
return points;
}
// Generate a set of curves (array of array of 2d points) that describe a
// horizontal slice of a truncated regular octahedron with a specified
// grid square size.
static Polylines makeGrid(coord_t z, coord_t gridSize, size_t gridWidth, size_t gridHeight, size_t curveType)
{
coord_t scaleFactor = gridSize;
coordf_t normalisedZ = coordf_t(z) / coordf_t(scaleFactor);
std::vector<Pointfs> polylines = makeNormalisedGrid(normalisedZ, gridWidth, gridHeight, curveType);
Polylines result;
result.reserve(polylines.size());
for (std::vector<Pointfs>::const_iterator it_polylines = polylines.begin(); it_polylines != polylines.end(); ++ it_polylines) {
result.push_back(Polyline());
Polyline &polyline = result.back();
for (Pointfs::const_iterator it = it_polylines->begin(); it != it_polylines->end(); ++ it)
polyline.points.push_back(Point(coord_t(it->x * scaleFactor), coord_t(it->y * scaleFactor)));
}
return result;
}
void Fill3DHoneycomb::_fill_surface_single(
const FillParams &params,
unsigned int thickness_layers,
const std::pair<float, Point> &direction,
ExPolygon &expolygon,
Polylines &polylines_out)
{
// no rotation is supported for this infill pattern
BoundingBox bb = expolygon.contour.bounding_box();
coord_t distance = coord_t(scale_(this->spacing) / params.density);
// align bounding box to a multiple of our honeycomb grid module
// (a module is 2*$distance since one $distance half-module is
// growing while the other $distance half-module is shrinking)
bb.merge(_align_to_grid(bb.min, Point(2*distance, 2*distance)));
// generate pattern
Polylines polylines = makeGrid(
scale_(this->z),
distance,
ceil(bb.size().x / distance) + 1,
ceil(bb.size().y / distance) + 1,
((this->layer_id/thickness_layers) % 2) + 1);
// move pattern in place
for (Polylines::iterator it = polylines.begin(); it != polylines.end(); ++ it)
it->translate(bb.min.x, bb.min.y);
// clip pattern to boundaries
polylines = intersection_pl(polylines, (Polygons)expolygon);
// connect lines
if (! params.dont_connect && ! polylines.empty()) { // prevent calling leftmost_point() on empty collections
ExPolygon expolygon_off;
{
ExPolygons expolygons_off = offset_ex(expolygon, SCALED_EPSILON);
if (! expolygons_off.empty()) {
// When expanding a polygon, the number of islands could only shrink. Therefore the offset_ex shall generate exactly one expanded island for one input island.
assert(expolygons_off.size() == 1);
std::swap(expolygon_off, expolygons_off.front());
}
}
Polylines chained = PolylineCollection::chained_path_from(
#if SLIC3R_CPPVER >= 11
std::move(polylines),
#else
polylines,
#endif
PolylineCollection::leftmost_point(polylines), false); // reverse allowed
bool first = true;
for (Polylines::iterator it_polyline = chained.begin(); it_polyline != chained.end(); ++ it_polyline) {
if (! first) {
// Try to connect the lines.
Points &pts_end = polylines_out.back().points;
const Point &first_point = it_polyline->points.front();
const Point &last_point = pts_end.back();
// TODO: we should also check that both points are on a fill_boundary to avoid
// connecting paths on the boundaries of internal regions
if (first_point.distance_to(last_point) <= 1.5 * distance &&
expolygon_off.contains(Line(last_point, first_point))) {
// Append the polyline.
pts_end.insert(pts_end.end(), it_polyline->points.begin(), it_polyline->points.end());
continue;
}
}
// The lines cannot be connected.
#if SLIC3R_CPPVER >= 11
polylines_out.push_back(std::move(*it_polyline));
#else
polylines_out.push_back(Polyline());
std::swap(polylines_out.back(), *it_polyline);
#endif
first = false;
}
}
}
} // namespace Slic3r