Files
OrcaSlicer-bambulab/xs/src/libslic3r/Surface.hpp
2016-09-26 12:42:44 +02:00

77 lines
2.4 KiB
C++

#ifndef slic3r_Surface_hpp_
#define slic3r_Surface_hpp_
#include "libslic3r.h"
#include "ExPolygon.hpp"
namespace Slic3r {
enum SurfaceType { stTop, stBottom, stBottomBridge, stInternal, stInternalSolid, stInternalBridge, stInternalVoid, stPerimeter };
class Surface
{
public:
SurfaceType surface_type;
ExPolygon expolygon;
double thickness; // in mm
unsigned short thickness_layers; // in layers
double bridge_angle; // in radians, ccw, 0 = East, only 0+ (negative means undefined)
unsigned short extra_perimeters;
Surface(SurfaceType _surface_type, const ExPolygon &_expolygon)
: surface_type(_surface_type), expolygon(_expolygon),
thickness(-1), thickness_layers(1), bridge_angle(-1), extra_perimeters(0)
{};
operator Polygons() const;
double area() const;
bool is_solid() const;
bool is_external() const;
bool is_internal() const;
bool is_bottom() const;
bool is_bridge() const;
};
typedef std::vector<Surface> Surfaces;
typedef std::vector<Surface*> SurfacesPtr;
inline Polygons to_polygons(const SurfacesPtr &src)
{
Polygons polygons;
for (SurfacesPtr::const_iterator it = src.begin(); it != src.end(); ++it) {
polygons.push_back((*it)->expolygon.contour);
for (Polygons::const_iterator ith = (*it)->expolygon.holes.begin(); ith != (*it)->expolygon.holes.end(); ++ith) {
polygons.push_back(*ith);
}
}
return polygons;
}
#if SLIC3R_CPPVER > 11
inline Polygons to_polygons(SurfacesPtr &&src)
{
Polygons polygons;
for (ExPolygons::const_iterator it = src.begin(); it != src.end(); ++it) {
polygons.push_back(std::move((*it)->expolygon.contour));
for (Polygons::const_iterator ith = (*it)->expolygon.holes.begin(); ith != (*it)->expolygon.holes.end(); ++ith) {
polygons.push_back(std::move(*ith));
}
}
return polygons;
}
#endif
extern BoundingBox get_extents(const Surface &surface);
extern BoundingBox get_extents(const Surfaces &surfaces);
extern BoundingBox get_extents(const SurfacesPtr &surfaces);
class SVG;
extern const char* surface_type_to_color_name(const SurfaceType surface_type);
extern void export_surface_type_legend_to_svg(SVG &svg, const Point &pos);
extern Point export_surface_type_legend_to_svg_box_size();
extern bool export_to_svg(const char *path, const Surfaces &surfaces, const float transparency = 1.f);
}
#endif