Files
OrcaSlicer-bambulab/src/libnest2d/include/libnest2d/backends/clipper/clipper_polygon.hpp
2019-03-27 18:37:50 +01:00

73 lines
1.6 KiB
C++

#ifndef CLIPPER_POLYGON_HPP
#define CLIPPER_POLYGON_HPP
#include <clipper.hpp>
namespace ClipperLib {
struct Polygon {
Path Contour;
Paths Holes;
inline Polygon() = default;
inline explicit Polygon(const Path& cont): Contour(cont) {}
inline explicit Polygon(const Paths& holes):
Holes(holes) {}
inline Polygon(const Path& cont, const Paths& holes):
Contour(cont), Holes(holes) {}
inline explicit Polygon(Path&& cont): Contour(std::move(cont)) {}
inline explicit Polygon(Paths&& holes): Holes(std::move(holes)) {}
inline Polygon(Path&& cont, Paths&& holes):
Contour(std::move(cont)), Holes(std::move(holes)) {}
};
inline IntPoint& operator +=(IntPoint& p, const IntPoint& pa ) {
// This could be done with SIMD
p.X += pa.X;
p.Y += pa.Y;
return p;
}
inline IntPoint operator+(const IntPoint& p1, const IntPoint& p2) {
IntPoint ret = p1;
ret += p2;
return ret;
}
inline IntPoint& operator -=(IntPoint& p, const IntPoint& pa ) {
p.X -= pa.X;
p.Y -= pa.Y;
return p;
}
inline IntPoint operator -(IntPoint& p ) {
IntPoint ret = p;
ret.X = -ret.X;
ret.Y = -ret.Y;
return ret;
}
inline IntPoint operator-(const IntPoint& p1, const IntPoint& p2) {
IntPoint ret = p1;
ret -= p2;
return ret;
}
inline IntPoint& operator *=(IntPoint& p, const IntPoint& pa ) {
p.X *= pa.X;
p.Y *= pa.Y;
return p;
}
inline IntPoint operator*(const IntPoint& p1, const IntPoint& p2) {
IntPoint ret = p1;
ret *= p2;
return ret;
}
}
#endif // CLIPPER_POLYGON_HPP