Files
OrcaSlicer-bambulab/src/slic3r/GUI/SLAPrint.hpp
2018-11-08 16:01:21 +01:00

184 lines
5.6 KiB
C++

#include <libslic3r.h>
#include "Point.hpp"
#include "SLA/SLASupportTree.hpp"
#include <string>
#include <memory>
#include <unordered_map>
#include <atomic>
namespace Slic3r {
class Model;
class ModelObject;
class ModelInstance;
class GLCanvas3D;
class DynamicPrintConfig;
// This will be the driver to create background threads. Possibly
// implemented using a BackgroundSlicingProcess or something derived from that
// The methods should be thread safe, obviously...
class BackgroundProcess {
std::function<void()> m_synchfn;
public:
virtual ~BackgroundProcess() {}
/// schedule a task on the background
virtual void schedule(std::function<void()> fn) = 0;
/// Report status change, used inside the worker thread
virtual void status(unsigned st, const std::string& msg) = 0;
/// Check whether the calculation was canceled from the UI. Called by the
/// worker thread
virtual bool is_canceled() = 0;
/// Determine the state of the background process. If something is running
/// returns true. If no job is running, returns false.
virtual bool is_running() = 0;
/// Trigger the synchronization of frontend/backend data
virtual void input_changed() {
m_synchfn(); // will just call the provided synch function itself.
}
/// Setting up a callback that transfers the input parameters to the worker
/// thread. Appropriate synchronization has to be implemented here. A simple
/// condition variable and mutex pair should do the job.
void on_input_changed(std::function<void()> synchfn) {
m_synchfn = synchfn;
}
};
/**
* @brief This class is the high level FSM for the SLA printing process.
*
* It should support the background processing framework and contain the
* metadata for the support geometries and their slicing. It should also
* dispatch the SLA printing configuration values to the appropriate calculation
* steps.
*
* TODO (decide): The last important feature is the support for visualization
* which (at least for now) will be implemented as a method(s) returning the
* triangle meshes or receiving the rendering canvas and drawing on that
* directly.
*
* TODO: This class uses the BackgroundProcess interface to create workers and
* manage input change events. An appropriate implementation can be derived
* from BackgroundSlicingProcess which is now working only with the FDM Print.
*/
class SLAPrint /* : public Print */ {
public:
enum CallType {
BLOCKING, NON_BLOCKING
};
// Global SLA printing configuration
struct GlobalConfig {
double width_mm;
double height_mm;
unsigned long width_px;
unsigned long height_px;
// ...
};
private:
// Caching instance transformations and slices
struct PrintObjectInstance {
Transform3f tr;
SlicedSupports slice_cache;
};
using InstanceMap = std::unordered_map<ModelInstance*, PrintObjectInstance>;
// Every ModelObject will have its PrintObject here. It will contain the
// support tree geometry, the cached index-triangle structure (emesh) and
// the map of the instance cache
struct PrintObject {
sla::EigenMesh3D emesh;
std::unique_ptr<sla::SLASupportTree> support_tree_ptr;
InstanceMap instances;
};
// Map definition for the print objects
using ObjectMap = std::unordered_map<ModelObject*, PrintObject>;
// Input data channels: ***************************************************
const Model *m_model = nullptr; // The model itself
// something to read out the config profiles and return the values we need.
std::function<GlobalConfig()> m_config_reader;
// ************************************************************************
GlobalConfig m_gcfg; // The global SLA print config instance
ObjectMap m_data; // The model data cache (PrintObject's)
std::shared_ptr<BackgroundProcess> m_process; // The scheduler
// For now it will just stop the whole process and invalidate everything
std::atomic<bool> m_dirty;
enum Stages {
IDLE,
FIND_ROTATION,
SUPPORT_POINTS,
SUPPORT_TREE,
BASE_POOL,
SLICE_MODEL,
SLICE_SUPPORTS,
EXPORT,
DONE,
ABORT,
NUM_STAGES
};
static const std::string m_stage_labels[NUM_STAGES];
void _start();
void _synch();
public:
void set_scheduler(std::shared_ptr<BackgroundProcess> scheduler) {
if(scheduler && !scheduler->is_running()) {
m_process = scheduler;
m_process->on_input_changed([this] {
_synch();
});
}
}
SLAPrint(const Model * model,
std::function<SLAPrint::GlobalConfig(void)> cfgreader =
[](){ return SLAPrint::GlobalConfig(); },
std::shared_ptr<BackgroundProcess> scheduler = {}):
m_model(model), m_config_reader(cfgreader)
{
set_scheduler(scheduler);
}
void synch() {
if(m_process) m_process->input_changed();
}
// This will start the calculation using the
bool start();
// Get the full support structure (including the base pool)
// This should block until the supports are not ready?
bool support_mesh(TriangleMesh& output, CallType calltype = BLOCKING);
// Exporting to the final zip file, or possibly other format.
// filepath is reserved to be a zip filename or directory or anything
// that a particular format requires.
// (I know, we will use zipped PNG, but everything changes here so quickly)
bool export_layers(const std::string& filepath,
CallType calltype = BLOCKING);
};
}