Files
OrcaSlicer-bambulab/src/libigl/igl/anttweakbar/ReAntTweakBar.cpp
tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

935 lines
23 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "ReAntTweakBar.h"
#include <cstdio>
#include <cstring>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <map>
// GLOBAL WRAPPERS
namespace
{
std::map<
TwType,std::pair<const char *,std::vector<TwEnumVal> >
> ReTw_custom_types;
}
IGL_INLINE TwType igl::anttweakbar::ReTwDefineEnum(
const char *name,
const TwEnumVal *enumValues,
unsigned int nbValues)
{
using namespace std;
// copy enum valus into vector
std::vector<TwEnumVal> enum_vals;
enum_vals.resize(nbValues);
for(unsigned int j = 0; j<nbValues;j++)
{
enum_vals[j] = enumValues[j];
}
TwType type = TwDefineEnum(name,enumValues,nbValues);
ReTw_custom_types[type] =
std::pair<const char *,std::vector<TwEnumVal> >(name,enum_vals);
return type;
}
IGL_INLINE TwType igl::anttweakbar::ReTwDefineEnumFromString(
const char * _Name,
const char * _EnumString)
{
// Taken directly from TwMgr.cpp, just replace TwDefineEnum with
// ReTwDefineEnum
using namespace std;
{
if (_EnumString == NULL)
return ReTwDefineEnum(_Name, NULL, 0);
// split enumString
stringstream EnumStream(_EnumString);
string Label;
vector<string> Labels;
while( getline(EnumStream, Label, ',') ) {
// trim Label
size_t Start = Label.find_first_not_of(" \n\r\t");
size_t End = Label.find_last_not_of(" \n\r\t");
if( Start==string::npos || End==string::npos )
Label = "";
else
Label = Label.substr(Start, (End-Start)+1);
// store Label
Labels.push_back(Label);
}
// create TwEnumVal array
vector<TwEnumVal> Vals(Labels.size());
for( int i=0; i<(int)Labels.size(); i++ )
{
Vals[i].Value = i;
// Wrong:
//Vals[i].Label = Labels[i].c_str();
// Allocate char on heap
// http://stackoverflow.com/a/10050258/148668
char * c_label = new char[Labels[i].length()+1];
std::strcpy(c_label, Labels[i].c_str());
Vals[i].Label = c_label;
}
const TwType type =
ReTwDefineEnum(_Name, Vals.empty() ?
NULL :
&(Vals[0]), (unsigned int)Vals.size());
return type;
}
}
namespace
{
struct ReTwTypeString
{
TwType type;
const char * type_str;
};
#define RETW_NUM_DEFAULT_TYPE_STRINGS 23
ReTwTypeString ReTwDefaultTypeStrings[RETW_NUM_DEFAULT_TYPE_STRINGS] =
{
{TW_TYPE_UNDEF,"TW_TYPE_UNDEF"},
{TW_TYPE_BOOLCPP,"TW_TYPE_BOOLCPP"},
{TW_TYPE_BOOL8,"TW_TYPE_BOOL8"},
{TW_TYPE_BOOL16,"TW_TYPE_BOOL16"},
{TW_TYPE_BOOL32,"TW_TYPE_BOOL32"},
{TW_TYPE_CHAR,"TW_TYPE_CHAR"},
{TW_TYPE_INT8,"TW_TYPE_INT8"},
{TW_TYPE_UINT8,"TW_TYPE_UINT8"},
{TW_TYPE_INT16,"TW_TYPE_INT16"},
{TW_TYPE_UINT16,"TW_TYPE_UINT16"},
{TW_TYPE_INT32,"TW_TYPE_INT32"},
{TW_TYPE_UINT32,"TW_TYPE_UINT32"},
{TW_TYPE_FLOAT,"TW_TYPE_FLOAT"},
{TW_TYPE_DOUBLE,"TW_TYPE_DOUBLE"},
{TW_TYPE_COLOR32,"TW_TYPE_COLOR32"},
{TW_TYPE_COLOR3F,"TW_TYPE_COLOR3F"},
{TW_TYPE_COLOR4F,"TW_TYPE_COLOR4F"},
{TW_TYPE_CDSTRING,"TW_TYPE_CDSTRING"},
{TW_TYPE_STDSTRING,"TW_TYPE_STDSTRING"},
{TW_TYPE_QUAT4F,"TW_TYPE_QUAT4F"},
{TW_TYPE_QUAT4D,"TW_TYPE_QUAT4D"},
{TW_TYPE_DIR3F,"TW_TYPE_DIR3F"},
{TW_TYPE_DIR3D,"TW_TYPE_DIR3D"}
};
}
IGL_INLINE igl::anttweakbar::ReTwBar::ReTwBar():
bar(NULL),
name(),
rw_items(),cb_items()
{
}
IGL_INLINE igl::anttweakbar::ReTwBar::ReTwBar(
const igl::anttweakbar::ReTwBar & that):
bar(that.bar),
name(that.name),
rw_items(that.rw_items),
cb_items(that.cb_items)
{
}
IGL_INLINE igl::anttweakbar::ReTwBar &
igl::anttweakbar::ReTwBar::operator=(const igl::anttweakbar::ReTwBar & that)
{
// check for self assignment
if(this != &that)
{
bar = that.bar;
rw_items = that.rw_items;
cb_items = that.cb_items;
}
return *this;
}
// BAR WRAPPERS
IGL_INLINE void igl::anttweakbar::ReTwBar::TwNewBar(const char * _name)
{
this->bar = ::TwNewBar(_name);
// Alec: This causes trouble (not sure why) in multiple applications
// (medit, puppet) Probably there is some sort of memory corrpution.
// this->name = _name;
// Suspiciously this also fails:
//this->name = "foobar";
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwAddVarRW(
const char *name,
TwType type,
void *var,
const char *def,
const bool record)
{
int ret = ::TwAddVarRW(this->bar,name,type,var,def);
if(ret && record)
{
rw_items.push_back(ReTwRWItem(name,type,var));
}
return ret;
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwAddVarCB(
const char *name,
TwType type,
TwSetVarCallback setCallback,
TwGetVarCallback getCallback,
void *clientData,
const char *def,
const bool record)
{
int ret =
::TwAddVarCB(this->bar,name,type,setCallback,getCallback,clientData,def);
if(ret && record)
{
cb_items.push_back(ReTwCBItem(name,type,setCallback,getCallback,clientData));
}
return ret;
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwAddVarRO(
const char *name,
TwType type,
void *var,
const char *def)
{
int ret = ::TwAddVarRO(this->bar,name,type,var,def);
// Read only variables are not recorded
//if(ret)
//{
// rw_items.push_back(ReTwRWItem(name,type,var));
//}
return ret;
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwAddButton(
const char *name,
TwButtonCallback buttonCallback,
void *clientData,
const char *def)
{
int ret =
::TwAddButton(this->bar,name,buttonCallback,clientData,def);
// buttons are not recorded
//if(ret)
//{
// cb_items.push_back(ReTwCBItem(name,type,setCallback,getCallback,clientData));
//}
return ret;
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwSetParam(
const char *varName,
const char *paramName,
TwParamValueType paramValueType,
unsigned int inValueCount,
const void *inValues)
{
// For now just pass these along
return
::TwSetParam(
this->bar,
varName,
paramName,
paramValueType,
inValueCount,
inValues);
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwGetParam(
const char *varName,
const char *paramName,
TwParamValueType paramValueType,
unsigned int outValueMaxCount,
void *outValues)
{
return
::TwGetParam(
this->bar,
varName,
paramName,
paramValueType,
outValueMaxCount,
outValues);
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwRefreshBar()
{
return ::TwRefreshBar(this->bar);
}
IGL_INLINE int igl::anttweakbar::ReTwBar::TwTerminate()
{
//std::cout<<"TwTerminate"<<std::endl;
int r = ::TwTerminate();
//std::cout<<" "<<r<<std::endl;
return r;
}
IGL_INLINE bool igl::anttweakbar::ReTwBar::save(const char *file_name)
{
FILE * fp;
if(file_name == NULL)
{
fp = stdout;
}else
{
fp = fopen(file_name,"w");
}
if(fp == NULL)
{
printf("ERROR: not able to open %s for writing...\n",file_name);
return false;
}
// Print all RW variables
for(
std::vector<ReTwRWItem>::iterator it = rw_items.begin();
it != rw_items.end();
it++)
{
std::string s = (*it).name;
const char * name = s.c_str();
TwType type = (*it).type;
void * var = (*it).var;
fprintf(fp,"%s: %s\n",
name,
get_value_as_string(var,type).c_str());
}
char var[REANTTWEAKBAR_MAX_CB_VAR_SIZE];
// Print all CB variables
for(
std::vector<ReTwCBItem>::iterator it = cb_items.begin();
it != cb_items.end();
it++)
{
const char * name = it->name.c_str();
TwType type = it->type;
//TwSetVarCallback setCallback = it->setCallback;
TwGetVarCallback getCallback = it->getCallback;
void * clientData = it->clientData;
// I'm not sure how to do what I want to do. getCallback needs to be sure
// that it can write to var. So var needs to point to a valid and big
// enough chunk of memory
getCallback(var,clientData);
fprintf(fp,"%s: %s\n",
name,
get_value_as_string(var,type).c_str());
}
fprintf(fp,"\n");
if(file_name != NULL)
{
fclose(fp);
}
// everything succeeded
return true;
}
IGL_INLINE std::string igl::anttweakbar::ReTwBar::get_value_as_string(
void * var,
TwType type)
{
std::stringstream sstr;
switch(type)
{
case TW_TYPE_BOOLCPP:
{
sstr << "TW_TYPE_BOOLCPP" << " ";
sstr << *(static_cast<bool*>(var));
break;
}
case TW_TYPE_QUAT4D:
{
sstr << "TW_TYPE_QUAT4D" << " ";
// Q: Why does casting to double* work? shouldn't I have to cast to
// double**?
double * q = static_cast<double*>(var);
sstr << std::setprecision(15) << q[0] << " " << q[1] << " " << q[2] << " " << q[3];
break;
}
case TW_TYPE_QUAT4F:
{
sstr << "TW_TYPE_QUAT4F" << " ";
// Q: Why does casting to float* work? shouldn't I have to cast to
// float**?
float * q = static_cast<float*>(var);
sstr << q[0] << " " << q[1] << " " << q[2] << " " << q[3];
break;
}
case TW_TYPE_COLOR4F:
{
sstr << "TW_TYPE_COLOR4F" << " ";
float * c = static_cast<float*>(var);
sstr << c[0] << " " << c[1] << " " << c[2] << " " << c[3];
break;
}
case TW_TYPE_COLOR3F:
{
sstr << "TW_TYPE_COLOR3F" << " ";
float * c = static_cast<float*>(var);
sstr << c[0] << " " << c[1] << " " << c[2];
break;
}
case TW_TYPE_DIR3D:
{
sstr << "TW_TYPE_DIR3D" << " ";
double * d = static_cast<double*>(var);
sstr << std::setprecision(15) << d[0] << " " << d[1] << " " << d[2];
break;
}
case TW_TYPE_DIR3F:
{
sstr << "TW_TYPE_DIR3F" << " ";
float * d = static_cast<float*>(var);
sstr << d[0] << " " << d[1] << " " << d[2];
break;
}
case TW_TYPE_BOOL32:
{
sstr << "TW_TYPE_BOOL32" << " ";
sstr << *(static_cast<int*>(var));
break;
}
case TW_TYPE_UINT8:
{
sstr << "TW_TYPE_UINT8" << " ";
// Cast to int so that it's human readable
sstr << (int)*(static_cast<unsigned char*>(var));
break;
}
case TW_TYPE_INT32:
{
sstr << "TW_TYPE_INT32" << " ";
sstr << *(static_cast<int*>(var));
break;
}
case TW_TYPE_UINT32:
{
sstr << "TW_TYPE_UINT32" << " ";
sstr << *(static_cast<unsigned int*>(var));
break;
}
case TW_TYPE_FLOAT:
{
sstr << "TW_TYPE_FLOAT" << " ";
sstr << *(static_cast<float*>(var));
break;
}
case TW_TYPE_DOUBLE:
{
sstr << "TW_TYPE_DOUBLE" << " ";
sstr << std::setprecision(15) << *(static_cast<double*>(var));
break;
}
case TW_TYPE_STDSTRING:
{
sstr << "TW_TYPE_STDSTRING" << " ";
std::string *destPtr = static_cast<std::string *>(var);
sstr << destPtr->c_str();
break;
}
default:
{
using namespace std;
std::map<TwType,std::pair<const char *,std::vector<TwEnumVal> > >::const_iterator iter =
ReTw_custom_types.find(type);
if(iter != ReTw_custom_types.end())
{
sstr << (*iter).second.first << " ";
int enum_val = *(static_cast<int*>(var));
// try find display name for enum value
std::vector<TwEnumVal>::const_iterator eit = (*iter).second.second.begin();
bool found = false;
for(;eit<(*iter).second.second.end();eit++)
{
if(enum_val == eit->Value)
{
sstr << eit->Label;
found = true;
break;
}
}
if(!found)
{
sstr << "ERROR_ENUM_VALUE_NOT_DEFINED";
}
}else
{
sstr << "ERROR_TYPE_NOT_SUPPORTED";
}
break;
}
}
return sstr.str();
}
IGL_INLINE bool igl::anttweakbar::ReTwBar::load(const char *file_name)
{
FILE * fp;
fp = fopen(file_name,"r");
if(fp == NULL)
{
printf("ERROR: not able to open %s for reading...\n",file_name);
return false;
}
// go through file line by line
char line[REANTTWEAKBAR_MAX_LINE];
bool still_comments;
char name[REANTTWEAKBAR_MAX_WORD];
char type_str[REANTTWEAKBAR_MAX_WORD];
char value_str[REANTTWEAKBAR_MAX_WORD];
// line number
int j = 0;
bool finished = false;
while(true)
{
// Eat comments
still_comments = true;
while(still_comments)
{
if(fgets(line,REANTTWEAKBAR_MAX_LINE,fp) == NULL)
{
finished = true;
break;
}
// Blank lines and lines that begin with # are comments
still_comments = (line[0] == '#' || line[0] == '\n');
j++;
}
if(finished)
{
break;
}
sscanf(line,"%[^:]: %s %[^\n]",name,type_str,value_str);
//printf("%s: %s %s\n",name, type_str,value_str);
TwType type;
if(!type_from_string(type_str,type))
{
printf("ERROR: %s type not found... Skipping...\n",type_str);
continue;
}
set_value_from_string(name,type,value_str);
}
fclose(fp);
// everything succeeded
return true;
}
IGL_INLINE bool igl::anttweakbar::ReTwBar::type_from_string(
const char *type_str, TwType & type)
{
// first check default types
for(int j = 0; j < RETW_NUM_DEFAULT_TYPE_STRINGS; j++)
{
if(strcmp(type_str,ReTwDefaultTypeStrings[j].type_str) == 0)
{
type = ReTwDefaultTypeStrings[j].type;
return true;
break;
}
}
// then check custom types
std::map<
TwType,std::pair<const char *,std::vector<TwEnumVal> >
>::const_iterator iter =
ReTw_custom_types.begin();
for(;iter != ReTw_custom_types.end(); iter++)
{
if(strcmp((*iter).second.first,type_str)==0)
{
type = (*iter).first;
return true;
}
}
return false;
}
bool igl::anttweakbar::ReTwBar::set_value_from_string(
const char * name,
TwType type,
const char * value_str)
{
void * value = NULL;
// possible value slots
int i;
float v;
double dv;
float f[4];
double d[4];
bool b;
unsigned int u;
unsigned char uc;
std::string s;
// First try to get value from default types
switch(type)
{
case TW_TYPE_BOOLCPP:
{
int ib;
if(sscanf(value_str," %d",&ib) == 1)
{
b = ib!=0;
value = &b;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_QUAT4D:
//case TW_TYPE_COLOR4D:
{
if(sscanf(value_str," %lf %lf %lf %lf",&d[0],&d[1],&d[2],&d[3]) == 4)
{
value = &d;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_QUAT4F:
case TW_TYPE_COLOR4F:
{
if(sscanf(value_str," %f %f %f %f",&f[0],&f[1],&f[2],&f[3]) == 4)
{
value = &f;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
//case TW_TYPE_COLOR3D:
case TW_TYPE_DIR3D:
{
if(sscanf(value_str," %lf %lf %lf",&d[0],&d[1],&d[2]) == 3)
{
value = &d;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_COLOR3F:
case TW_TYPE_DIR3F:
{
if(sscanf(value_str," %f %f %f",&f[0],&f[1],&f[2]) == 3)
{
value = &f;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_UINT8:
{
if(sscanf(value_str," %d",&i) == 1)
{
// Cast to unsigned char
uc = (unsigned char) i;
value = &uc;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_BOOL32:
case TW_TYPE_INT32:
{
if(sscanf(value_str," %d",&i) == 1)
{
value = &i;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_UINT32:
{
if(sscanf(value_str," %u",&u) == 1)
{
value = &u;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_FLOAT:
{
if(sscanf(value_str," %f",&v) == 1)
{
value = &v;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_DOUBLE:
{
if(sscanf(value_str," %lf",&dv) == 1)
{
value = &dv;
}else
{
printf("ERROR: Bad value format...\n");
return false;
}
break;
}
case TW_TYPE_STDSTRING:
{
s = value_str;
value = &s;
break;
}
default:
// Try to find type in custom enum types
std::map<TwType,std::pair<const char *,std::vector<TwEnumVal> > >::const_iterator iter =
ReTw_custom_types.find(type);
if(iter != ReTw_custom_types.end())
{
std::vector<TwEnumVal>::const_iterator eit = (*iter).second.second.begin();
bool found = false;
for(;eit<(*iter).second.second.end();eit++)
{
if(strcmp(value_str,eit->Label) == 0)
{
i = eit->Value;
value = &i;
found = true;
break;
}
}
if(!found)
{
printf("ERROR_ENUM_VALUE_NOT_DEFINED");
}
}else
{
printf("ERROR_TYPE_NOT_SUPPORTED\n");
}
break;
}
// Find variable based on name
// First look in RW items
bool item_found = false;
for(
std::vector<ReTwRWItem>::iterator it = rw_items.begin();
it != rw_items.end();
it++)
{
if(it->name == name)
{
void * var = it->var;
switch(type)
{
case TW_TYPE_BOOLCPP:
{
bool * bvar = static_cast<bool*>(var);
bool * bvalue = static_cast<bool*>(value);
*bvar = *bvalue;
break;
}
case TW_TYPE_QUAT4D:
//case TW_TYPE_COLOR4D:
{
double * dvar = static_cast<double*>(var);
double * dvalue = static_cast<double*>(value);
dvar[0] = dvalue[0];
dvar[1] = dvalue[1];
dvar[2] = dvalue[2];
dvar[3] = dvalue[3];
break;
}
case TW_TYPE_QUAT4F:
case TW_TYPE_COLOR4F:
{
float * fvar = static_cast<float*>(var);
float * fvalue = static_cast<float*>(value);
fvar[0] = fvalue[0];
fvar[1] = fvalue[1];
fvar[2] = fvalue[2];
fvar[3] = fvalue[3];
break;
}
//case TW_TYPE_COLOR3D:
case TW_TYPE_DIR3D:
{
double * dvar = static_cast<double*>(var);
double * dvalue = static_cast<double*>(value);
dvar[0] = dvalue[0];
dvar[1] = dvalue[1];
dvar[2] = dvalue[2];
break;
}
case TW_TYPE_COLOR3F:
case TW_TYPE_DIR3F:
{
float * fvar = static_cast<float*>(var);
float * fvalue = static_cast<float*>(value);
fvar[0] = fvalue[0];
fvar[1] = fvalue[1];
fvar[2] = fvalue[2];
break;
}
case TW_TYPE_UINT8:
{
unsigned char * ucvar = static_cast<unsigned char*>(var);
unsigned char * ucvalue = static_cast<unsigned char*>(value);
*ucvar = *ucvalue;
break;
}
case TW_TYPE_BOOL32:
case TW_TYPE_INT32:
{
int * ivar = static_cast<int*>(var);
int * ivalue = static_cast<int*>(value);
*ivar = *ivalue;
break;
}
case TW_TYPE_UINT32:
{
unsigned int * uvar = static_cast<unsigned int*>(var);
unsigned int * uvalue = static_cast<unsigned int*>(value);
*uvar = *uvalue;
break;
}
case TW_TYPE_FLOAT:
{
float * fvar = static_cast<float*>(var);
float * fvalue = static_cast<float*>(value);
*fvar = *fvalue;
break;
}
case TW_TYPE_DOUBLE:
{
double * dvar = static_cast<double*>(var);
double * fvalue = static_cast<double*>(value);
*dvar = *fvalue;
break;
}
case TW_TYPE_STDSTRING:
{
std::string * svar = static_cast<std::string*>(var);
std::string * svalue = static_cast<std::string*>(value);
*svar = *svalue;
break;
}
default:
// Try to find type in custom enum types
std::map<TwType,std::pair<const char *,std::vector<TwEnumVal> > >::iterator iter =
ReTw_custom_types.find(type);
if(iter != ReTw_custom_types.end())
{
int * ivar = static_cast<int*>(var);
std::vector<TwEnumVal>::iterator eit = (*iter).second.second.begin();
bool found = false;
for(;eit<(*iter).second.second.end();eit++)
{
if(strcmp(value_str,eit->Label) == 0)
{
*ivar = eit->Value;
found = true;
break;
}
}
if(!found)
{
printf("ERROR_ENUM_VALUE_NOT_DEFINED");
}
}else
{
printf("ERROR_TYPE_NOT_SUPPORTED\n");
}
break;
}
item_found = true;
break;
}
}
// Try looking in CB items
if(!item_found)
{
for(
std::vector<ReTwCBItem>::iterator it = cb_items.begin();
it != cb_items.end();
it++)
{
if(it->name==name)
{
it->setCallback(value,it->clientData);
item_found = true;
break;
}
}
}
if(!item_found)
{
printf("ERROR: item '%s' not found\n",name);
}
return true;
}
IGL_INLINE const std::vector<igl::anttweakbar::ReTwRWItem> &
igl::anttweakbar::ReTwBar::get_rw_items()
{
return rw_items;
}
IGL_INLINE const std::vector<igl::anttweakbar::ReTwCBItem> &
igl::anttweakbar::ReTwBar::get_cb_items()
{
return cb_items;
}