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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-05-19 10:09:07 -07:00
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130e8dd8e7f771e45f7e0633e701ac70d1e94775
OrcaSlicer-bambulab/xs/src/admesh
History
Alessandro Ranellucci 713bdd8055 Bugfix: overflow causing full object facets reversal when STL file has large coordinates. #1666
2014-01-02 18:50:54 +01:00
..
connect.c
Some comments and minor fixes to admesh code by Andy Doucette
2013-07-31 00:01:53 +02:00
normals.c
Prevent admesh to reverse all facets twice in some mostly-random situations. Normalizing a null normal should still return a null normal in order to fix it properly later instead of treating it as if it was a true normal and thus reversing the facet (and if that is the first facet, all of the others would be reversed as well). #1362
2013-07-31 00:32:48 +02:00
shared.c
Finish porting TriangleMesh->translate
2013-08-05 19:17:13 +02:00
stl_io.c
Incomplete work to store TriangleMesh objects in Model objects instead of extracting vertices and facets
2013-09-11 09:49:28 +02:00
stl.h
Split objects could not be repositioned in plater. 3D preview and stats were not available too. #1543
2013-11-24 14:28:17 +01:00
stlinit.c
Bugfix: some binary STL files were not correctly parsed on Windows. #1370 1467
2013-11-12 16:58:26 +01:00
util.c
Bugfix: overflow causing full object facets reversal when STL file has large coordinates. #1666
2014-01-02 18:50:54 +01:00
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