bubnikv
10eecb2cab
Reworked Traveling Salesman Problem code for simplicity and robustness.
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The TSP algorithm is newly used for planning of the printing order
of objects AND their instances.
2019-09-26 16:39:50 +02:00
bubnikv
15c8b579b2
Refactoring of ExtrusionEntity / ExtrusionEntityCollection:
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Iterator loops replaced with C++11 loops.
Fixed clone() methods to return an ExtrusionEntity*.
PerimeterGenerator now uses move semantics on ExtrusionEntity a little
bit more.
2019-09-11 13:25:50 +02:00
bubnikv
b3f27b8fb9
Fixed typo in comments
2019-09-11 11:38:17 +02:00
Lukas Matena
a985a2720f
Fixed some more warnings, moved function to get ExtrusionRole name into ExtrusionEntity.hpp
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So it can be called from wherever it may be needed
2019-09-06 15:55:07 +02:00
bubnikv
9f0933ba6e
Fixed regression issue in G-code preview since 2.1.0-beta2:
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Excessive amount of memory was pre-allocated for G-code preview
by volumetric speed.
2019-08-27 15:55:53 +02:00
YuSanka
f8bc7cb959
Implementation of the "ColorPrint" on the 3DScene
2018-11-26 16:28:12 +01:00
bubnikv
0558b53493
WIP: Moved sources int src/, separated most of the source code from Perl.
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The XS was left only for the unit / integration tests, and it links
libslic3r only. No wxWidgets are allowed to be used from Perl starting
from now.
2018-09-19 11:02:24 +02:00