mirror of
https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-06-01 00:19:11 -07:00
Working arrange_objects with DJD selection heuristic and a bottom-left placement strategy.
This commit is contained in:
474
xs/src/libnest2d/tests/test.cpp
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474
xs/src/libnest2d/tests/test.cpp
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#include "gtest/gtest.h"
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#include "gmock/gmock.h"
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#include <fstream>
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#include <libnest2d.h>
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#include "printer_parts.h"
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#include <libnest2d/geometries_io.hpp>
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#include <libnest2d/geometries_nfp.hpp>
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TEST(BasicFunctionality, Angles)
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{
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using namespace libnest2d;
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Degrees deg(180);
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Radians rad(deg);
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Degrees deg2(rad);
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ASSERT_DOUBLE_EQ(rad, Pi);
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ASSERT_DOUBLE_EQ(deg, 180);
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ASSERT_DOUBLE_EQ(deg2, 180);
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ASSERT_DOUBLE_EQ(rad, (Radians) deg);
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ASSERT_DOUBLE_EQ( (Degrees) rad, deg);
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ASSERT_TRUE(rad == deg);
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}
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// Simple test, does not use gmock
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TEST(BasicFunctionality, creationAndDestruction)
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{
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using namespace libnest2d;
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Item sh = { {0, 0}, {1, 0}, {1, 1}, {0, 1} };
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ASSERT_EQ(sh.vertexCount(), 4);
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Item sh2 ({ {0, 0}, {1, 0}, {1, 1}, {0, 1} });
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ASSERT_EQ(sh2.vertexCount(), 4);
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// copy
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Item sh3 = sh2;
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ASSERT_EQ(sh3.vertexCount(), 4);
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sh2 = {};
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ASSERT_EQ(sh2.vertexCount(), 0);
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ASSERT_EQ(sh3.vertexCount(), 4);
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}
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TEST(GeometryAlgorithms, Distance) {
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using namespace libnest2d;
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Point p1 = {0, 0};
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Point p2 = {10, 0};
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Point p3 = {10, 10};
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ASSERT_DOUBLE_EQ(PointLike::distance(p1, p2), 10);
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ASSERT_DOUBLE_EQ(PointLike::distance(p1, p3), sqrt(200));
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Segment seg(p1, p3);
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ASSERT_DOUBLE_EQ(PointLike::distance(p2, seg), 7.0710678118654755);
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auto result = PointLike::horizontalDistance(p2, seg);
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auto check = [](Coord val, Coord expected) {
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if(std::is_floating_point<Coord>::value)
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ASSERT_DOUBLE_EQ(static_cast<double>(val), expected);
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else
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ASSERT_EQ(val, expected);
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};
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ASSERT_TRUE(result.second);
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check(result.first, 10);
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result = PointLike::verticalDistance(p2, seg);
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ASSERT_TRUE(result.second);
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check(result.first, -10);
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result = PointLike::verticalDistance(Point{10, 20}, seg);
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ASSERT_TRUE(result.second);
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check(result.first, 10);
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Point p4 = {80, 0};
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Segment seg2 = { {0, 0}, {0, 40} };
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result = PointLike::horizontalDistance(p4, seg2);
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ASSERT_TRUE(result.second);
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check(result.first, 80);
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result = PointLike::verticalDistance(p4, seg2);
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// Point should not be related to the segment
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ASSERT_FALSE(result.second);
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}
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TEST(GeometryAlgorithms, Area) {
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using namespace libnest2d;
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Rectangle rect(10, 10);
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ASSERT_EQ(rect.area(), 100);
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Rectangle rect2 = {100, 100};
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ASSERT_EQ(rect2.area(), 10000);
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}
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TEST(GeometryAlgorithms, IsPointInsidePolygon) {
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using namespace libnest2d;
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Rectangle rect(10, 10);
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Point p = {1, 1};
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ASSERT_TRUE(rect.isPointInside(p));
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p = {11, 11};
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ASSERT_FALSE(rect.isPointInside(p));
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p = {11, 12};
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ASSERT_FALSE(rect.isPointInside(p));
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p = {3, 3};
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ASSERT_TRUE(rect.isPointInside(p));
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}
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//TEST(GeometryAlgorithms, Intersections) {
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// using namespace binpack2d;
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// Rectangle rect(70, 30);
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// rect.translate({80, 60});
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// Rectangle rect2(80, 60);
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// rect2.translate({80, 0});
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//// ASSERT_FALSE(Item::intersects(rect, rect2));
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// Segment s1({0, 0}, {10, 10});
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// Segment s2({1, 1}, {11, 11});
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// ASSERT_FALSE(ShapeLike::intersects(s1, s1));
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// ASSERT_FALSE(ShapeLike::intersects(s1, s2));
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//}
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// Simple test, does not use gmock
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TEST(GeometryAlgorithms, LeftAndDownPolygon)
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{
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using namespace libnest2d;
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using namespace libnest2d;
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Box bin(100, 100);
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BottomLeftPlacer placer(bin);
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Item item = {{70, 75}, {88, 60}, {65, 50}, {60, 30}, {80, 20}, {42, 20},
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{35, 35}, {35, 55}, {40, 75}, {70, 75}};
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Item leftControl = { {40, 75},
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{35, 55},
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{35, 35},
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{42, 20},
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{0, 20},
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{0, 75},
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{40, 75}};
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Item downControl = {{88, 60},
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{88, 0},
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{35, 0},
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{35, 35},
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{42, 20},
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{80, 20},
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{60, 30},
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{65, 50},
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{88, 60}};
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Item leftp(placer.leftPoly(item));
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ASSERT_TRUE(ShapeLike::isValid(leftp.rawShape()).first);
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ASSERT_EQ(leftp.vertexCount(), leftControl.vertexCount());
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for(size_t i = 0; i < leftControl.vertexCount(); i++) {
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ASSERT_EQ(getX(leftp.vertex(i)), getX(leftControl.vertex(i)));
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ASSERT_EQ(getY(leftp.vertex(i)), getY(leftControl.vertex(i)));
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}
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Item downp(placer.downPoly(item));
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ASSERT_TRUE(ShapeLike::isValid(downp.rawShape()).first);
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ASSERT_EQ(downp.vertexCount(), downControl.vertexCount());
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for(size_t i = 0; i < downControl.vertexCount(); i++) {
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ASSERT_EQ(getX(downp.vertex(i)), getX(downControl.vertex(i)));
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ASSERT_EQ(getY(downp.vertex(i)), getY(downControl.vertex(i)));
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}
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}
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// Simple test, does not use gmock
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TEST(GeometryAlgorithms, ArrangeRectanglesTight)
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{
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using namespace libnest2d;
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std::vector<Rectangle> rects = {
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{80, 80},
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{60, 90},
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{70, 30},
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{80, 60},
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{60, 60},
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{60, 40},
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{40, 40},
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{10, 10},
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{10, 10},
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{10, 10},
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{10, 10},
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{10, 10},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{20, 20} };
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Arranger<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250));
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auto groups = arrange(rects.begin(), rects.end());
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ASSERT_EQ(groups.size(), 1);
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ASSERT_EQ(groups[0].size(), rects.size());
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// check for no intersections, no containment:
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for(auto result : groups) {
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bool valid = true;
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for(Item& r1 : result) {
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for(Item& r2 : result) {
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if(&r1 != &r2 ) {
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valid = !Item::intersects(r1, r2) || Item::touches(r1, r2);
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valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
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ASSERT_TRUE(valid);
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}
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}
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}
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}
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}
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TEST(GeometryAlgorithms, ArrangeRectanglesLoose)
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{
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using namespace libnest2d;
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// std::vector<Rectangle> rects = { {40, 40}, {10, 10}, {20, 20} };
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std::vector<Rectangle> rects = {
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{80, 80},
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{60, 90},
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{70, 30},
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{80, 60},
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{60, 60},
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{60, 40},
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{40, 40},
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{10, 10},
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{10, 10},
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{10, 10},
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{10, 10},
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{10, 10},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{5, 5},
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{20, 20} };
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Coord min_obj_distance = 5;
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Arranger<BottomLeftPlacer, DJDHeuristic> arrange(Box(210, 250),
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min_obj_distance);
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auto groups = arrange(rects.begin(), rects.end());
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ASSERT_EQ(groups.size(), 1);
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ASSERT_EQ(groups[0].size(), rects.size());
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// check for no intersections, no containment:
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auto result = groups[0];
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bool valid = true;
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for(Item& r1 : result) {
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for(Item& r2 : result) {
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if(&r1 != &r2 ) {
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valid = !Item::intersects(r1, r2);
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valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
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ASSERT_TRUE(valid);
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}
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}
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}
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}
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namespace {
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using namespace libnest2d;
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template<unsigned long SCALE = 1, class Bin>
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void exportSVG(std::vector<std::reference_wrapper<Item>>& result, const Bin& bin, int idx = 0) {
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std::string loc = "out";
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static std::string svg_header =
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R"raw(<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.0//EN" "http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
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<svg height="500" width="500" xmlns="http://www.w3.org/2000/svg" xmlns:svg="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
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)raw";
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int i = idx;
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auto r = result;
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// for(auto r : result) {
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std::fstream out(loc + std::to_string(i) + ".svg", std::fstream::out);
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if(out.is_open()) {
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out << svg_header;
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Item rbin( Rectangle(bin.width(), bin.height()) );
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for(unsigned i = 0; i < rbin.vertexCount(); i++) {
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auto v = rbin.vertex(i);
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setY(v, -getY(v)/SCALE + 500 );
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setX(v, getX(v)/SCALE);
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rbin.setVertex(i, v);
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}
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out << ShapeLike::serialize<Formats::SVG>(rbin.rawShape()) << std::endl;
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for(Item& sh : r) {
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Item tsh(sh.transformedShape());
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for(unsigned i = 0; i < tsh.vertexCount(); i++) {
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auto v = tsh.vertex(i);
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setY(v, -getY(v)/SCALE + 500);
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setX(v, getX(v)/SCALE);
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tsh.setVertex(i, v);
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}
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out << ShapeLike::serialize<Formats::SVG>(tsh.rawShape()) << std::endl;
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}
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out << "\n</svg>" << std::endl;
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}
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out.close();
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// i++;
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// }
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}
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}
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TEST(GeometryAlgorithms, BottomLeftStressTest) {
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using namespace libnest2d;
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auto input = PRINTER_PART_POLYGONS;
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Box bin(210, 250);
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BottomLeftPlacer placer(bin);
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auto it = input.begin();
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auto next = it;
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int i = 0;
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while(it != input.end() && ++next != input.end()) {
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placer.pack(*it);
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placer.pack(*next);
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auto result = placer.getItems();
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bool valid = true;
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if(result.size() == 2) {
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Item& r1 = result[0];
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Item& r2 = result[1];
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valid = !Item::intersects(r1, r2) || Item::touches(r1, r2);
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valid = (valid && !r1.isInside(r2) && !r2.isInside(r1));
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if(!valid) {
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std::cout << "error index: " << i << std::endl;
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exportSVG(result, bin, i);
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}
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// ASSERT_TRUE(valid);
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} else {
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std::cout << "something went terribly wrong!" << std::endl;
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}
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placer.clearItems();
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it++;
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i++;
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}
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}
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TEST(GeometryAlgorithms, nfpConvexConvex) {
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using namespace libnest2d;
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const unsigned long SCALE = 1;
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Box bin(210*SCALE, 250*SCALE);
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Item stationary = {
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{120, 114},
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{130, 114},
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{130, 103},
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{128, 96},
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{122, 96},
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{120, 103},
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{120, 114}
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};
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Item orbiter = {
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{72, 147},
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{94, 151},
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{178, 151},
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{178, 59},
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{72, 59},
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{72, 147}
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};
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orbiter.translate({210*SCALE, 0});
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auto&& nfp = Nfp::noFitPolygon(stationary.rawShape(),
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orbiter.transformedShape());
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auto v = ShapeLike::isValid(nfp);
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if(!v.first) {
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std::cout << v.second << std::endl;
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}
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ASSERT_TRUE(v.first);
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Item infp(nfp);
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int i = 0;
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auto rorbiter = orbiter.transformedShape();
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auto vo = *(ShapeLike::begin(rorbiter));
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for(auto v : infp) {
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auto dx = getX(v) - getX(vo);
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auto dy = getY(v) - getY(vo);
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Item tmp = orbiter;
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tmp.translate({dx, dy});
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bool notinside = !tmp.isInside(stationary);
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bool notintersecting = !Item::intersects(tmp, stationary);
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if(!(notinside && notintersecting)) {
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std::vector<std::reference_wrapper<Item>> inp = {
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std::ref(stationary), std::ref(tmp), std::ref(infp)
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};
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exportSVG<SCALE>(inp, bin, i++);
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}
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//ASSERT_TRUE(notintersecting);
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ASSERT_TRUE(notinside);
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}
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}
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int main(int argc, char **argv) {
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::testing::InitGoogleTest(&argc, argv);
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return RUN_ALL_TESTS();
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}
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