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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-05-23 06:39:23 -07:00
Allow non-squared textures for toolbars and gizmo icons
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@@ -158,7 +158,7 @@ void GLGizmoBase::Grabber::render_face(float half_size) const
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}
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#if ENABLE_SVG_ICONS
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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#else
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GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
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#endif // ENABLE_SVG_ICONS
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@@ -167,7 +167,7 @@ GLGizmoBase::GLGizmoBase(GLCanvas3D& parent, unsigned int sprite_id)
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, m_state(Off)
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, m_shortcut_key(0)
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#if ENABLE_SVG_ICONS
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, m_svg_file(svg_file)
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, m_icon_filename(icon_filename)
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#endif // ENABLE_SVG_ICONS
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, m_sprite_id(sprite_id)
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, m_hover_id(-1)
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@@ -334,7 +334,7 @@ GLGizmoRotate::GLGizmoRotate(GLCanvas3D& parent, GLGizmoRotate::Axis axis)
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GLGizmoRotate::GLGizmoRotate(const GLGizmoRotate& other)
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#if ENABLE_SVG_ICONS
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: GLGizmoBase(other.m_parent, other.m_svg_file, other.m_sprite_id)
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: GLGizmoBase(other.m_parent, other.m_icon_filename, other.m_sprite_id)
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#else
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: GLGizmoBase(other.m_parent, other.m_sprite_id)
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#endif // ENABLE_SVG_ICONS
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@@ -710,8 +710,8 @@ Vec3d GLGizmoRotate::mouse_position_in_local_plane(const Linef3& mouse_ray, cons
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}
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#if ENABLE_SVG_ICONS
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GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoRotate3D::GLGizmoRotate3D(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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@@ -795,8 +795,8 @@ void GLGizmoRotate3D::on_render_input_window(float x, float y, const GLCanvas3D:
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const float GLGizmoScale3D::Offset = 5.0f;
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#if ENABLE_SVG_ICONS
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GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoScale3D::GLGizmoScale3D(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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@@ -1146,8 +1146,8 @@ double GLGizmoScale3D::calc_ratio(const UpdateData& data) const
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const double GLGizmoMove3D::Offset = 10.0;
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#if ENABLE_SVG_ICONS
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoMove3D::GLGizmoMove3D(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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@@ -1388,8 +1388,8 @@ void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box
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}
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#if ENABLE_SVG_ICONS
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GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoFlatten::GLGizmoFlatten(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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@@ -1732,8 +1732,8 @@ Vec3d GLGizmoFlatten::get_flattening_normal() const
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}
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#if ENABLE_SVG_ICONS
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoSlaSupports::GLGizmoSlaSupports(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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@@ -2550,8 +2550,8 @@ const double GLGizmoCut::Margin = 20.0;
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const std::array<float, 3> GLGizmoCut::GrabberColor = { 1.0, 0.5, 0.0 };
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#if ENABLE_SVG_ICONS
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GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& svg_file, unsigned int sprite_id)
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: GLGizmoBase(parent, svg_file, sprite_id)
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GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id)
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: GLGizmoBase(parent, icon_filename, sprite_id)
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#else
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GLGizmoCut::GLGizmoCut(GLCanvas3D& parent, unsigned int sprite_id)
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: GLGizmoBase(parent, sprite_id)
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