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synced 2026-05-15 07:32:39 -07:00
Fixed a Dialog position under OSX
Always set parent for the Dialog, if we want to see the Dialog in the same display as a parent. Dialog will be shown in the primary monitor otherwise. + fixed a draw of the canvas legend when we move application between Retina and non-Retina displays
This commit is contained in:
committed by
Oleksandra Yushchenko
parent
95d808f7c4
commit
f0a339758b
@@ -34,9 +34,9 @@ namespace GUI {
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KBShortcutsDialog::KBShortcutsDialog()
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#if ENABLE_GCODE_VIEWER
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: DPIDialog(NULL, wxID_ANY, wxString(wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME) + " - " + _L("Keyboard Shortcuts"),
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: DPIDialog((wxWindow*)wxGetApp().mainframe, wxID_ANY, wxString(wxGetApp().is_editor() ? SLIC3R_APP_NAME : GCODEVIEWER_APP_NAME) + " - " + _L("Keyboard Shortcuts"),
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#else
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: DPIDialog(NULL, wxID_ANY, wxString(SLIC3R_APP_NAME) + " - " + _L("Keyboard Shortcuts"),
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: DPIDialog((wxWindow*)wxGetApp().mainframe, wxID_ANY, wxString(SLIC3R_APP_NAME) + " - " + _L("Keyboard Shortcuts"),
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#endif // ENABLE_GCODE_VIEWER
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wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
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{
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