|
|
|
|
@@ -8,6 +8,7 @@
|
|
|
|
|
#include "Flow.hpp"
|
|
|
|
|
#include "Geometry.hpp"
|
|
|
|
|
#include "SVG.hpp"
|
|
|
|
|
#include "Utils.hpp"
|
|
|
|
|
|
|
|
|
|
#include <cmath>
|
|
|
|
|
#include <cassert>
|
|
|
|
|
@@ -26,6 +27,10 @@ struct ResampledPoint {
|
|
|
|
|
double curve_parameter;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Distance calculated using SDF (Shape Diameter Function).
|
|
|
|
|
// The distance is calculated by casting a fan of rays and measuring the intersection distance.
|
|
|
|
|
// Thus the calculation is relatively slow. For the Elephant foot compensation purpose, this distance metric does not avoid
|
|
|
|
|
// pinching off small pieces of a contour, thus this function has been superseded by contour_distance2().
|
|
|
|
|
std::vector<float> contour_distance(const EdgeGrid::Grid &grid, const size_t idx_contour, const Slic3r::Points &contour, const std::vector<ResampledPoint> &resampled_point_parameters, double search_radius)
|
|
|
|
|
{
|
|
|
|
|
assert(! contour.empty());
|
|
|
|
|
@@ -167,7 +172,7 @@ std::vector<float> contour_distance(const EdgeGrid::Grid &grid, const size_t idx
|
|
|
|
|
SVG svg(debug_out_path("contour_distance_raycasted-%d-%d.svg", iRun, &pt_next - contour.data()).c_str(), bbox);
|
|
|
|
|
svg.draw(expoly_grid);
|
|
|
|
|
svg.draw_outline(Polygon(contour), "blue", scale_(0.01));
|
|
|
|
|
svg.draw(*pt_this, "red", scale_(0.1));
|
|
|
|
|
svg.draw(*pt_this, "red", coord_t(scale_(0.1)));
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
|
|
|
|
|
for (int i = - num_rays + 1; i < num_rays; ++ i) {
|
|
|
|
|
@@ -182,7 +187,7 @@ std::vector<float> contour_distance(const EdgeGrid::Grid &grid, const size_t idx
|
|
|
|
|
svg.draw(Line(visitor.pt_start, visitor.pt_end), "yellow", scale_(0.01));
|
|
|
|
|
if (visitor.t_min < 1.) {
|
|
|
|
|
Vec2d pt = visitor.pt + visitor.dir * visitor.t_min;
|
|
|
|
|
svg.draw(Point(pt), "red", scale_(0.1));
|
|
|
|
|
svg.draw(Point(pt), "red", coord_t(scale_(0.1)));
|
|
|
|
|
}
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
}
|
|
|
|
|
@@ -209,7 +214,7 @@ std::vector<float> contour_distance(const EdgeGrid::Grid &grid, const size_t idx
|
|
|
|
|
out.emplace_back(float(distances.front() * search_radius));
|
|
|
|
|
#endif
|
|
|
|
|
#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
printf("contour_distance_raycasted-%d-%d.svg - distance %lf\n", iRun, &pt_next - contour.data(), unscale<double>(out.back()));
|
|
|
|
|
printf("contour_distance_raycasted-%d-%d.svg - distance %lf\n", iRun, int(&pt_next - contour.data()), unscale<double>(out.back()));
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
pt_this = &pt_next;
|
|
|
|
|
idx_pt_this = &pt_next - contour.data();
|
|
|
|
|
@@ -223,6 +228,188 @@ std::vector<float> contour_distance(const EdgeGrid::Grid &grid, const size_t idx
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Contour distance by measuring the closest point of an ExPolygon stored inside the EdgeGrid, while filtering out points of the same contour
|
|
|
|
|
// at concave regions, or convex regions with low curvature (curvature is estimated as a ratio between contour length and chordal distance crossing the contour ends).
|
|
|
|
|
std::vector<float> contour_distance2(const EdgeGrid::Grid &grid, const size_t idx_contour, const Slic3r::Points &contour, const std::vector<ResampledPoint> &resampled_point_parameters, double compensation, double search_radius)
|
|
|
|
|
{
|
|
|
|
|
assert(! contour.empty());
|
|
|
|
|
assert(contour.size() >= 2);
|
|
|
|
|
|
|
|
|
|
std::vector<float> out;
|
|
|
|
|
|
|
|
|
|
if (contour.size() > 2)
|
|
|
|
|
{
|
|
|
|
|
#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
static int iRun = 0;
|
|
|
|
|
++ iRun;
|
|
|
|
|
BoundingBox bbox = get_extents(contour);
|
|
|
|
|
bbox.merge(grid.bbox());
|
|
|
|
|
ExPolygon expoly_grid;
|
|
|
|
|
expoly_grid.contour = Polygon(*grid.contours().front());
|
|
|
|
|
for (size_t i = 1; i < grid.contours().size(); ++ i)
|
|
|
|
|
expoly_grid.holes.emplace_back(Polygon(*grid.contours()[i]));
|
|
|
|
|
#endif
|
|
|
|
|
struct Visitor {
|
|
|
|
|
Visitor(const EdgeGrid::Grid &grid, const size_t idx_contour, const std::vector<ResampledPoint> &resampled_point_parameters, double dist_same_contour_accept, double dist_same_contour_reject) :
|
|
|
|
|
grid(grid), idx_contour(idx_contour), contour(*grid.contours()[idx_contour]), resampled_point_parameters(resampled_point_parameters), dist_same_contour_accept(dist_same_contour_accept), dist_same_contour_reject(dist_same_contour_reject) {}
|
|
|
|
|
|
|
|
|
|
void init(const Points &contour, const Point &apoint) {
|
|
|
|
|
this->idx_point = &apoint - contour.data();
|
|
|
|
|
this->point = apoint;
|
|
|
|
|
this->found = false;
|
|
|
|
|
this->dir_inside = this->dir_inside_at_point(contour, this->idx_point);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool operator()(coord_t iy, coord_t ix) {
|
|
|
|
|
// Called with a row and colum of the grid cell, which is intersected by a line.
|
|
|
|
|
auto cell_data_range = this->grid.cell_data_range(iy, ix);
|
|
|
|
|
for (auto it_contour_and_segment = cell_data_range.first; it_contour_and_segment != cell_data_range.second; ++ it_contour_and_segment) {
|
|
|
|
|
// End points of the line segment and their vector.
|
|
|
|
|
std::pair<const Point&, const Point&> segment = this->grid.segment(*it_contour_and_segment);
|
|
|
|
|
const Vec2d v = (segment.second - segment.first).cast<double>();
|
|
|
|
|
const Vec2d va = (this->point - segment.first).cast<double>();
|
|
|
|
|
const double l2 = v.squaredNorm(); // avoid a sqrt
|
|
|
|
|
const double t = (l2 == 0.0) ? 0. : clamp(0., 1., va.dot(v) / l2);
|
|
|
|
|
// Closest point from this->point to the segment.
|
|
|
|
|
const Vec2d foot = segment.first.cast<double>() + t * v;
|
|
|
|
|
const Vec2d bisector = foot - this->point.cast<double>();
|
|
|
|
|
const double dist = bisector.norm();
|
|
|
|
|
if ((! this->found || dist < this->distance) && this->dir_inside.dot(bisector) > 0) {
|
|
|
|
|
bool accept = true;
|
|
|
|
|
if (it_contour_and_segment->first == idx_contour) {
|
|
|
|
|
// Complex case: The closest segment originates from the same contour as the starting point.
|
|
|
|
|
// Reject the closest point if its distance along the contour is reasonable compared to the current contour bisector (this->pt, foot).
|
|
|
|
|
double param_lo = resampled_point_parameters[this->idx_point].curve_parameter;
|
|
|
|
|
double param_hi;
|
|
|
|
|
double param_end = resampled_point_parameters.back().curve_parameter;
|
|
|
|
|
const Slic3r::Points &ipts = *grid.contours()[it_contour_and_segment->first];
|
|
|
|
|
const size_t ipt = it_contour_and_segment->second;
|
|
|
|
|
{
|
|
|
|
|
ResampledPoint key(ipt, false, 0.);
|
|
|
|
|
auto lower = [](const ResampledPoint& l, const ResampledPoint r) { return l.idx_src < r.idx_src || (l.idx_src == r.idx_src && int(l.interpolated) > int(r.interpolated)); };
|
|
|
|
|
auto it = std::lower_bound(resampled_point_parameters.begin(), resampled_point_parameters.end(), key, lower);
|
|
|
|
|
assert(it != resampled_point_parameters.end() && it->idx_src == ipt && ! it->interpolated);
|
|
|
|
|
param_hi = t * sqrt(l2);
|
|
|
|
|
if (ipt + 1 < ipts.size())
|
|
|
|
|
param_hi += it->curve_parameter;
|
|
|
|
|
}
|
|
|
|
|
if (param_lo > param_hi)
|
|
|
|
|
std::swap(param_lo, param_hi);
|
|
|
|
|
assert(param_lo > - SCALED_EPSILON && param_lo <= param_end + SCALED_EPSILON);
|
|
|
|
|
assert(param_hi > - SCALED_EPSILON && param_hi <= param_end + SCALED_EPSILON);
|
|
|
|
|
double dist_along_contour = std::min(param_hi - param_lo, param_lo + param_end - param_hi);
|
|
|
|
|
if (dist_along_contour < dist_same_contour_accept)
|
|
|
|
|
accept = false;
|
|
|
|
|
else if (dist < dist_same_contour_reject + SCALED_EPSILON) {
|
|
|
|
|
// this->point is close to foot. This point will only be accepted if the path along the contour is significantly
|
|
|
|
|
// longer than the bisector. That is, the path shall not bulge away from the bisector too much.
|
|
|
|
|
// Bulge is estimated by 0.6 of the circle circumference drawn around the bisector.
|
|
|
|
|
// Test whether the contour is convex or concave.
|
|
|
|
|
bool inside =
|
|
|
|
|
(t == 0.) ? this->inside_corner(ipts, ipt, this->point) :
|
|
|
|
|
(t == 1.) ? this->inside_corner(ipts, ipt + 1 == ipts.size() ? 0 : ipt + 1, this->point) :
|
|
|
|
|
this->left_of_segment(ipts, ipt, this->point);
|
|
|
|
|
accept = inside && dist_along_contour > 0.6 * M_PI * dist;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
if (accept && (! this->found || dist < this->distance)) {
|
|
|
|
|
// Simple case: Just measure the shortest distance.
|
|
|
|
|
this->distance = dist;
|
|
|
|
|
#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
this->closest_point = foot.cast<coord_t>();
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
this->found = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Continue traversing the grid.
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const EdgeGrid::Grid &grid;
|
|
|
|
|
const size_t idx_contour;
|
|
|
|
|
const Points &contour;
|
|
|
|
|
const std::vector<ResampledPoint> &resampled_point_parameters;
|
|
|
|
|
const double dist_same_contour_accept;
|
|
|
|
|
const double dist_same_contour_reject;
|
|
|
|
|
|
|
|
|
|
size_t idx_point;
|
|
|
|
|
Point point;
|
|
|
|
|
// Direction inside the contour from idx_point, not normalized.
|
|
|
|
|
Vec2d dir_inside;
|
|
|
|
|
bool found;
|
|
|
|
|
double distance;
|
|
|
|
|
#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
Point closest_point;
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
static Vec2d dir_inside_at_point(const Points &contour, size_t i) {
|
|
|
|
|
size_t iprev = prev_idx_modulo(i, contour);
|
|
|
|
|
size_t inext = next_idx_modulo(i, contour);
|
|
|
|
|
Vec2d v1 = (contour[i] - contour[iprev]).cast<double>();
|
|
|
|
|
Vec2d v2 = (contour[inext] - contour[i]).cast<double>();
|
|
|
|
|
return Vec2d(- v1.y() - v2.y(), v1.x() + v2.x());
|
|
|
|
|
}
|
|
|
|
|
static Vec2d dir_inside_at_segment(const Points& contour, size_t i) {
|
|
|
|
|
size_t inext = next_idx_modulo(i, contour);
|
|
|
|
|
Vec2d v = (contour[inext] - contour[i]).cast<double>();
|
|
|
|
|
return Vec2d(- v.y(), v.x());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool inside_corner(const Slic3r::Points &contour, size_t i, const Point &pt_oposite) {
|
|
|
|
|
const Vec2d pt = pt_oposite.cast<double>();
|
|
|
|
|
size_t iprev = prev_idx_modulo(i, contour);
|
|
|
|
|
size_t inext = next_idx_modulo(i, contour);
|
|
|
|
|
Vec2d v1 = (contour[i] - contour[iprev]).cast<double>();
|
|
|
|
|
Vec2d v2 = (contour[inext] - contour[i]).cast<double>();
|
|
|
|
|
bool left_of_v1 = cross2(v1, pt - contour[iprev].cast<double>()) > 0.;
|
|
|
|
|
bool left_of_v2 = cross2(v2, pt - contour[i ].cast<double>()) > 0.;
|
|
|
|
|
return cross2(v1, v2) > 0 ?
|
|
|
|
|
left_of_v1 && left_of_v2 : // convex corner
|
|
|
|
|
left_of_v1 || left_of_v2; // concave corner
|
|
|
|
|
}
|
|
|
|
|
static bool left_of_segment(const Slic3r::Points &contour, size_t i, const Point &pt_oposite) {
|
|
|
|
|
const Vec2d pt = pt_oposite.cast<double>();
|
|
|
|
|
size_t inext = next_idx_modulo(i, contour);
|
|
|
|
|
Vec2d v = (contour[inext] - contour[i]).cast<double>();
|
|
|
|
|
return cross2(v, pt - contour[i].cast<double>()) > 0.;
|
|
|
|
|
}
|
|
|
|
|
} visitor(grid, idx_contour, resampled_point_parameters, 0.5 * compensation * M_PI, search_radius);
|
|
|
|
|
|
|
|
|
|
out.reserve(contour.size());
|
|
|
|
|
Point radius_vector(search_radius, search_radius);
|
|
|
|
|
for (const Point &pt : contour) {
|
|
|
|
|
visitor.init(contour, pt);
|
|
|
|
|
grid.visit_cells_intersecting_box(BoundingBox(pt - radius_vector, pt + radius_vector), visitor);
|
|
|
|
|
out.emplace_back(float(visitor.found ? std::min(visitor.distance, search_radius) : search_radius));
|
|
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
|
//#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
if (out.back() < search_radius) {
|
|
|
|
|
SVG svg(debug_out_path("contour_distance_filtered-%d-%d.svg", iRun, int(&pt - contour.data())).c_str(), bbox);
|
|
|
|
|
svg.draw(expoly_grid);
|
|
|
|
|
svg.draw_outline(Polygon(contour), "blue", scale_(0.01));
|
|
|
|
|
svg.draw(pt, "green", coord_t(scale_(0.1)));
|
|
|
|
|
svg.draw(visitor.closest_point, "red", coord_t(scale_(0.1)));
|
|
|
|
|
printf("contour_distance_filtered-%d-%d.svg - distance %lf\n", iRun, int(&pt - contour.data()), unscale<double>(out.back()));
|
|
|
|
|
}
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
}
|
|
|
|
|
#ifdef CONTOUR_DISTANCE_DEBUG_SVG
|
|
|
|
|
if (out.back() < search_radius) {
|
|
|
|
|
SVG svg(debug_out_path("contour_distance_filtered-final-%d.svg", iRun).c_str(), bbox);
|
|
|
|
|
svg.draw(expoly_grid);
|
|
|
|
|
svg.draw_outline(Polygon(contour), "blue", scale_(0.01));
|
|
|
|
|
for (size_t i = 0; i < contour.size(); ++ i)
|
|
|
|
|
svg.draw(contour[i], out[i] < float(search_radius - SCALED_EPSILON) ? "red" : "green", coord_t(scale_(0.1)));
|
|
|
|
|
}
|
|
|
|
|
#endif /* CONTOUR_DISTANCE_DEBUG_SVG */
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Points resample_polygon(const Points &contour, double dist, std::vector<ResampledPoint> &resampled_point_parameters)
|
|
|
|
|
{
|
|
|
|
|
Points out;
|
|
|
|
|
@@ -258,8 +445,8 @@ static inline void smooth_compensation(std::vector<float> &compensation, float s
|
|
|
|
|
std::vector<float> out(compensation);
|
|
|
|
|
for (size_t iter = 0; iter < num_iterations; ++ iter) {
|
|
|
|
|
for (size_t i = 0; i < compensation.size(); ++ i) {
|
|
|
|
|
float prev = (i == 0) ? compensation.back() : compensation[i - 1];
|
|
|
|
|
float next = (i + 1 == compensation.size()) ? compensation.front() : compensation[i + 1];
|
|
|
|
|
float prev = prev_value_modulo(i, compensation);
|
|
|
|
|
float next = next_value_modulo(i, compensation);
|
|
|
|
|
float laplacian = compensation[i] * (1.f - strength) + 0.5f * strength * (prev + next);
|
|
|
|
|
// Compensations are negative. Only apply the laplacian if it leads to lower compensation.
|
|
|
|
|
out[i] = std::max(laplacian, compensation[i]);
|
|
|
|
|
@@ -268,30 +455,6 @@ static inline void smooth_compensation(std::vector<float> &compensation, float s
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<typename INDEX_TYPE, typename CONTAINER>
|
|
|
|
|
static inline INDEX_TYPE prev_idx_cyclic(INDEX_TYPE idx, const CONTAINER &container)
|
|
|
|
|
{
|
|
|
|
|
if (idx == 0)
|
|
|
|
|
idx = INDEX_TYPE(container.size());
|
|
|
|
|
return -- idx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<typename INDEX_TYPE, typename CONTAINER>
|
|
|
|
|
static inline INDEX_TYPE next_idx_cyclic(INDEX_TYPE idx, const CONTAINER &container)
|
|
|
|
|
{
|
|
|
|
|
if (++ idx == INDEX_TYPE(container.size()))
|
|
|
|
|
idx = 0;
|
|
|
|
|
return idx;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
template<class T, class U = T>
|
|
|
|
|
static inline T exchange(T& obj, U&& new_value)
|
|
|
|
|
{
|
|
|
|
|
T old_value = std::move(obj);
|
|
|
|
|
obj = std::forward<U>(new_value);
|
|
|
|
|
return old_value;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static inline void smooth_compensation_banded(const Points &contour, float band, std::vector<float> &compensation, float strength, size_t num_iterations)
|
|
|
|
|
{
|
|
|
|
|
assert(contour.size() == compensation.size());
|
|
|
|
|
@@ -303,13 +466,13 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
|
|
|
|
|
for (int i = 0; i < int(compensation.size()); ++ i) {
|
|
|
|
|
const Vec2f pthis = contour[i].cast<float>();
|
|
|
|
|
|
|
|
|
|
int j = prev_idx_cyclic(i, contour);
|
|
|
|
|
int j = prev_idx_modulo(i, contour);
|
|
|
|
|
Vec2f pprev = contour[j].cast<float>();
|
|
|
|
|
float prev = compensation[j];
|
|
|
|
|
float l2 = (pthis - pprev).squaredNorm();
|
|
|
|
|
if (l2 < dist_min2) {
|
|
|
|
|
float l = sqrt(l2);
|
|
|
|
|
int jprev = exchange(j, prev_idx_cyclic(j, contour));
|
|
|
|
|
int jprev = exchange(j, prev_idx_modulo(j, contour));
|
|
|
|
|
while (j != i) {
|
|
|
|
|
const Vec2f pp = contour[j].cast<float>();
|
|
|
|
|
const float lthis = (pp - pprev).norm();
|
|
|
|
|
@@ -324,17 +487,17 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
|
|
|
|
|
prev = use_min ? std::min(prev, compensation[j]) : compensation[j];
|
|
|
|
|
pprev = pp;
|
|
|
|
|
l = lnext;
|
|
|
|
|
jprev = exchange(j, prev_idx_cyclic(j, contour));
|
|
|
|
|
jprev = exchange(j, prev_idx_modulo(j, contour));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
j = next_idx_cyclic(i, contour);
|
|
|
|
|
j = next_idx_modulo(i, contour);
|
|
|
|
|
pprev = contour[j].cast<float>();
|
|
|
|
|
float next = compensation[j];
|
|
|
|
|
l2 = (pprev - pthis).squaredNorm();
|
|
|
|
|
if (l2 < dist_min2) {
|
|
|
|
|
float l = sqrt(l2);
|
|
|
|
|
int jprev = exchange(j, next_idx_cyclic(j, contour));
|
|
|
|
|
int jprev = exchange(j, next_idx_modulo(j, contour));
|
|
|
|
|
while (j != i) {
|
|
|
|
|
const Vec2f pp = contour[j].cast<float>();
|
|
|
|
|
const float lthis = (pp - pprev).norm();
|
|
|
|
|
@@ -349,7 +512,7 @@ static inline void smooth_compensation_banded(const Points &contour, float band,
|
|
|
|
|
next = use_min ? std::min(next, compensation[j]) : compensation[j];
|
|
|
|
|
pprev = pp;
|
|
|
|
|
l = lnext;
|
|
|
|
|
jprev = exchange(j, next_idx_cyclic(j, contour));
|
|
|
|
|
jprev = exchange(j, next_idx_modulo(j, contour));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
@@ -396,7 +559,7 @@ ExPolygon elephant_foot_compensation(const ExPolygon &input_expoly, const Flow &
|
|
|
|
|
Polygon &poly = (idx_contour == 0) ? resampled.contour : resampled.holes[idx_contour - 1];
|
|
|
|
|
std::vector<ResampledPoint> resampled_point_parameters;
|
|
|
|
|
poly.points = resample_polygon(poly.points, resample_interval, resampled_point_parameters);
|
|
|
|
|
std::vector<float> dists = contour_distance(grid, idx_contour, poly.points, resampled_point_parameters, search_radius);
|
|
|
|
|
std::vector<float> dists = contour_distance2(grid, idx_contour, poly.points, resampled_point_parameters, scaled_compensation, search_radius);
|
|
|
|
|
for (float &d : dists) {
|
|
|
|
|
// printf("Point %d, Distance: %lf\n", int(&d - dists.data()), unscale<double>(d));
|
|
|
|
|
// Convert contour width to available compensation distance.
|
|
|
|
|
@@ -414,12 +577,21 @@ ExPolygon elephant_foot_compensation(const ExPolygon &input_expoly, const Flow &
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ExPolygons out_vec = variable_offset_inner_ex(resampled, deltas, 2.);
|
|
|
|
|
assert(out_vec.size() == 1);
|
|
|
|
|
if (out_vec.size() == 1)
|
|
|
|
|
out = std::move(out_vec.front());
|
|
|
|
|
else
|
|
|
|
|
else {
|
|
|
|
|
// Something went wrong, don't compensate.
|
|
|
|
|
out = input_expoly;
|
|
|
|
|
#ifdef TESTS_EXPORT_SVGS
|
|
|
|
|
if (out_vec.size() > 1) {
|
|
|
|
|
static int iRun = 0;
|
|
|
|
|
SVG::export_expolygons(debug_out_path("elephant_foot_compensation-many_contours-%d.svg", iRun ++).c_str(),
|
|
|
|
|
{ { { input_expoly }, { "gray", "black", "blue", coord_t(scale_(0.02)), 0.5f, "black", coord_t(scale_(0.05)) } },
|
|
|
|
|
{ { out_vec }, { "gray", "black", "blue", coord_t(scale_(0.02)), 0.5f, "black", coord_t(scale_(0.05)) } } });
|
|
|
|
|
}
|
|
|
|
|
#endif /* TESTS_EXPORT_SVGS */
|
|
|
|
|
assert(out_vec.size() == 1);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return out;
|
|
|
|
|
|