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Fixed selection when right-clicking in the 3D scene to show the context menu
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@@ -2580,7 +2580,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
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m_selection.remove(m_hover_volume_id);
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else
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{
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m_selection.add(m_hover_volume_id, !ctrl_down);
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m_selection.add(m_hover_volume_id, !ctrl_down, true);
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m_mouse.drag.move_requires_threshold = !already_selected;
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if (already_selected)
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m_mouse.set_move_start_threshold_position_2D_as_invalid();
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