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ENABLE_3DCONNEXION_DEVICES -> Increased limit of device buttons
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@@ -2551,7 +2551,7 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
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#if ENABLE_3DCONNEXION_DEVICES
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// try to filter out events coming from mouse 3d controller
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const Mouse3DController& controller = wxGetApp().plater()->get_mouse3d_controller();
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if (controller.has_rotation() || controller.has_translation())
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if (controller.has_translation_or_rotation())
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return;
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#endif // ENABLE_3DCONNEXION_DEVICES
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