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Refactoring: move direction math into a single function. Includes some fixes and adjustments
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@@ -1,3 +1,4 @@
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#include "Geometry.hpp"
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#include "Line.hpp"
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#include "Polyline.hpp"
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#include <algorithm>
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@@ -113,8 +114,7 @@ Line::direction() const
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bool
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Line::parallel_to(double angle) const {
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double diff = abs(this->direction() - angle);
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return (diff < EPSILON) || (abs(diff - PI) < EPSILON);
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return Slic3r::Geometry::directions_parallel(this->direction(), angle);
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}
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bool
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