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Fix random seam for single contour islands (#5003) and for external_perimeters_first
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@@ -61,6 +61,7 @@ private:
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coordf_t m_last_print_z = -1.;
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const PrintObject* m_last_po = nullptr;
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bool m_last_loop_was_external = true;
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std::vector<std::vector<CustomTrianglesPerLayer>> m_enforcers;
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std::vector<std::vector<CustomTrianglesPerLayer>> m_blockers;
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