Initial release

This commit is contained in:
Louis Rossmann
2026-05-11 07:39:33 -05:00
commit c661ddc2eb
16967 changed files with 4075897 additions and 0 deletions

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#ifndef SHADERCSGDISPLAY_HPP
#define SHADERCSGDISPLAY_HPP
#include "Engine.hpp"
namespace Slic3r { namespace GL {
class CSGVolume: public Volume
{
// Extend...
};
class ShaderCSGDisplay: public Display {
protected:
vector<std::shared_ptr<CSGVolume>> m_volumes;
void add_mesh(const TriangleMesh &mesh);
public:
void render_scene() override;
void on_scene_updated(const Scene &scene) override;
};
}}
#endif // SHADERCSGDISPLAY_HPP