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Fixed rotation of multivolumes selection - Added local rotation by pressing Alt key while dragging the rotate gizmo
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@@ -416,7 +416,7 @@ void ObjectManipulation::change_rotation_value(const Vec3d& rotation)
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rad_rotation(i) = Geometry::deg2rad(rotation(i));
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auto canvas = _3DScene::get_canvas(wxGetApp().canvas3D());
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canvas->get_selection().start_dragging();
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canvas->get_selection().rotate(rad_rotation);
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canvas->get_selection().rotate(rad_rotation, false);
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canvas->_on_rotate();
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}
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