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Lay flat - icons and invalidation improvement
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@@ -732,6 +732,11 @@ TriangleMesh TriangleMesh::convex_hull_3d() const
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return output_mesh;
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}
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const float* TriangleMesh::first_vertex() const
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{
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return stl.facet_start ? &stl.facet_start->vertex[0].x : nullptr;
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}
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void
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TriangleMesh::require_shared_vertices()
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{
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