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More work to avoid working with vertices outside XS
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@@ -13,7 +13,7 @@ use Slic3r::Test;
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{
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my $print = Slic3r::Test::init_print('20mm_cube', rotation => 45);
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ok !(first { $_ < 0 } map @$_, map @{$_->used_vertices}, grep $_, map @{$_->meshes}, @{$print->objects}),
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ok !(first { $_ < 0 } map @$_, map @{$_->vertices}, grep $_, map @{$_->meshes}, @{$print->objects}),
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"object is still in positive coordinate space even after rotation";
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}
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