ModelInstance full 3D transform code moved into a single technology

This commit is contained in:
Enrico Turri
2018-09-25 10:42:11 +02:00
parent 197600d452
commit a651f5f5d7
22 changed files with 369 additions and 604 deletions

View File

@@ -113,7 +113,7 @@ bool PrintObject::reload_model_instances()
copies.reserve(m_model_object->instances.size());
for (const ModelInstance *mi : m_model_object->instances)
{
#if ENABLE_MODELINSTANCE_3D_OFFSET
#if ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
if (mi->is_printable())
{
const Vec3d& offset = mi->get_offset();
@@ -122,7 +122,7 @@ bool PrintObject::reload_model_instances()
#else
if (mi->is_printable())
copies.emplace_back(Point::new_scale(mi->offset(0), mi->offset(1)));
#endif // ENABLE_MODELINSTANCE_3D_OFFSET
#endif // ENABLE_MODELINSTANCE_3D_FULL_TRANSFORM
}
return this->set_copies(copies);
}