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Many changes and fixes to remove leaks and return objects by reference
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@@ -73,7 +73,7 @@ Point::distance_to(const Point* point) const
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}
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SV*
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Point::to_SV_ref() const {
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Point::to_SV_ref() {
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SV* sv = newSV(0);
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sv_setref_pv( sv, "Slic3r::Point::Ref", (void*)this );
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return sv;
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