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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-05-14 19:12:38 -07:00
Fixed loading of huge models
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@@ -983,6 +983,16 @@ void ModelObject::mirror(Axis axis)
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this->invalidate_bounding_box();
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}
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void ModelObject::scale_mesh(const Vec3d &versor)
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{
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for (ModelVolume *v : this->volumes)
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{
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v->scale_geometry(versor);
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v->set_offset(versor.cwiseProduct(v->get_offset()));
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}
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this->invalidate_bounding_box();
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}
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size_t ModelObject::materials_count() const
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{
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std::set<t_model_material_id> material_ids;
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@@ -1514,6 +1524,12 @@ void ModelVolume::mirror(Axis axis)
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#endif // ENABLE_MODELVOLUME_TRANSFORM
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}
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void ModelVolume::scale_geometry(const Vec3d& versor)
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{
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mesh.scale(versor);
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m_convex_hull.scale(versor);
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}
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#if !ENABLE_MODELVOLUME_TRANSFORM
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void ModelInstance::set_rotation(const Vec3d& rotation)
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{
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