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Untested implementation of split_mesh()
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@@ -23,6 +23,7 @@ class TriangleMesh
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void align_to_origin();
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void rotate(double angle, Point* center);
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std::vector<Polygons>* slice(const std::vector<double> &z);
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std::vector<TriangleMesh> split() const;
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stl_file stl;
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};
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