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Add boilerplate for shader based csg
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@@ -2,7 +2,10 @@ cmake_minimum_required(VERSION 3.0)
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project(OpenCSG-example)
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add_executable(opencsg_example WIN32 main.cpp Engine.hpp Engine.cpp
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add_executable(opencsg_example WIN32
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main.cpp
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Engine.hpp Engine.cpp
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ShaderCSGDisplay.hpp ShaderCSGDisplay.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/ProgressStatusBar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/I18N.hpp
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${CMAKE_CURRENT_SOURCE_DIR}/../../src/slic3r/GUI/I18N.cpp)
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