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Lots of improvements to MotionPlanner/avoid_crossing_perimeters. Smoother paths and several edge cases now handled better
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@@ -620,12 +620,11 @@ sub travel_to {
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# represent last_pos in absolute G-code coordinates
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my $last_pos = $gcodegen->last_pos->clone;
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$last_pos->translate(@{$gcodegen->origin});
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$last_pos->translate(@$scaled_origin);
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# represent $point in absolute G-code coordinates
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$point = $point->clone;
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$point->translate(@$scaled_origin);
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# calculate path
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my $travel = $self->_external_mp->shortest_path($last_pos, $point);
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