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Shift key to move selected instances together
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@@ -132,7 +132,7 @@ void GLTexture::render_texture(unsigned int tex_id, float left, float right, flo
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::glDisable(GL_LIGHTING);
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::glEnable(GL_BLEND);
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::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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::glEnable(GL_TEXTURE_2D);
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// ::glEnable(GL_TEXTURE_2D);
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::glBindTexture(GL_TEXTURE_2D, (GLuint)tex_id);
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@@ -145,7 +145,7 @@ void GLTexture::render_texture(unsigned int tex_id, float left, float right, flo
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::glBindTexture(GL_TEXTURE_2D, 0);
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::glDisable(GL_TEXTURE_2D);
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// ::glDisable(GL_TEXTURE_2D);
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::glDisable(GL_BLEND);
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::glEnable(GL_LIGHTING);
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}
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