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C++ supports sketched, but not finalized yet. Slic3r is still using
the old Perl supports, but this time with the C++ fillers.
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@@ -28,12 +28,6 @@ LayerRegion::layer()
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return this->_layer;
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}
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PrintRegion*
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LayerRegion::region()
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{
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return this->_region;
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}
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Flow
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LayerRegion::flow(FlowRole role, bool bridge, double width) const
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{
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