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Merging with master for having minz png compression.
Much greater performance boost from better compression algorithm than that from the merged polygons.
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@@ -62,6 +62,7 @@ bool View3D::init(wxWindow* parent, Bed3D& bed, Camera& camera, GLToolbar& view_
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m_canvas->set_process(process);
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m_canvas->set_config(config);
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m_canvas->enable_gizmos(true);
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m_canvas->enable_selection(true);
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m_canvas->enable_toolbar(true);
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wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL);
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