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Context menu is extended for multiple material printing
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@@ -836,8 +836,8 @@ GLCanvas3D::LegendTexture::LegendTexture()
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void GLCanvas3D::LegendTexture::fill_color_print_legend_values(const GCodePreviewData& preview_data, const GLCanvas3D& canvas,
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std::vector<std::pair<double, double>>& cp_legend_values)
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{
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if (preview_data.extrusion.view_type == GCodePreviewData::Extrusion::ColorPrint &&
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wxGetApp().extruders_edited_cnt() == 1) // show color change legend only for single-material presets
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if (preview_data.extrusion.view_type == GCodePreviewData::Extrusion::ColorPrint /*&&
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wxGetApp().extruders_edited_cnt() == 1*/) // show color change legend only for single-material presets
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{
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/*
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// #ys_FIXME_COLOR
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