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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
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@@ -32,10 +32,10 @@ sub make_fill {
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}
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printf "Filling layer %d:\n", $layer->id;
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foreach my $surface_collection (@{ $layer->fill_surfaces }) {
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foreach my $surfaces (@{ $layer->fill_surfaces }) {
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my @path_collection = ();
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SURFACE: foreach my $surface (@{ $surface_collection->surfaces }) {
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SURFACE: foreach my $surface (@$surfaces) {
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Slic3r::debugf " Processing surface %s:\n", $surface->id;
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my $filler = $Slic3r::fill_type;
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