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https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git
synced 2026-05-17 21:12:53 -07:00
Merge remote-tracking branch 'origin/ys_imperial_unit'
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@@ -448,6 +448,31 @@ void Model::convert_multipart_object(unsigned int max_extruders)
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this->objects.push_back(object);
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}
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bool Model::looks_like_imperial_units() const
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{
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if (this->objects.size() == 0)
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return false;
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stl_vertex size = this->objects[0]->get_object_stl_stats().size;
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for (ModelObject* o : this->objects) {
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auto sz = o->get_object_stl_stats().size;
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if (size[0] < sz[0]) size[0] = sz[0];
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if (size[1] < sz[1]) size[1] = sz[1];
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if (size[2] < sz[2]) size[2] = sz[2];
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}
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return (size[0] < 3 && size[1] < 3 && size[2] < 3);
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}
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void Model::convert_from_imperial_units()
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{
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double in_to_mm = 25.4;
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for (ModelObject* o : this->objects)
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o->scale_mesh_after_creation(Vec3d(in_to_mm, in_to_mm, in_to_mm));
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}
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void Model::adjust_min_z()
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{
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if (objects.empty())
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@@ -851,6 +851,8 @@ public:
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bool looks_like_multipart_object() const;
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void convert_multipart_object(unsigned int max_extruders);
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bool looks_like_imperial_units() const;
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void convert_from_imperial_units();
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// Ensures that the min z of the model is not negative
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void adjust_min_z();
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